<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/scene/3d, branch 3.0.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/3d?h=3.0.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/3d?h=3.0.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-02-22T11:22:41Z</updated>
<entry>
<title>Clean up some bad words from code comments</title>
<updated>2018-02-22T11:22:41Z</updated>
<author>
<name>Artem Varaksa</name>
</author>
<published>2018-02-17T13:00:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=eacd66e78431354d0cce21e07c791aeb2206cef6'/>
<id>urn:sha1:eacd66e78431354d0cce21e07c791aeb2206cef6</id>
<content type='text'>
(cherry picked from commit d35e48622800f6686dbdfba380e25170005dcc2b)
</content>
</entry>
<entry>
<title>Fix timer second not zero padded when &lt; 10</title>
<updated>2018-02-22T11:20:23Z</updated>
<author>
<name>Poommetee Ketson</name>
</author>
<published>2018-02-19T14:26:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b5f8c1a53b30c459a5fe9ce649b3293a68c99407'/>
<id>urn:sha1:b5f8c1a53b30c459a5fe9ce649b3293a68c99407</id>
<content type='text'>
Also RTR "Time Left:"

(cherry picked from commit d2e3607fa069924945b1eabed6ebfe8c5a6a0ecc)
</content>
</entry>
<entry>
<title>Fix typos with codespell</title>
<updated>2018-02-22T11:17:06Z</updated>
<author>
<name>luz.paz</name>
</author>
<published>2018-02-21T16:30:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=751806b5c7c2b63c47d228664c3425b6f3fdb5ac'/>
<id>urn:sha1:751806b5c7c2b63c47d228664c3425b6f3fdb5ac</id>
<content type='text'>
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```

(cherry picked from commit 612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5)
</content>
</entry>
<entry>
<title>Fix inconsistencies and typos in argument names</title>
<updated>2018-02-04T19:10:13Z</updated>
<author>
<name>Paolo Perkovic</name>
</author>
<published>2018-02-01T08:57:10Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7de47fbabb28198b41aa475e64eaa0fbcfff126a'/>
<id>urn:sha1:7de47fbabb28198b41aa475e64eaa0fbcfff126a</id>
<content type='text'>
(cherry picked from commit 08d4bfacafa8abe435d51a6afecb276030a23280)
</content>
</entry>
<entry>
<title>Merge pull request #15938 from poke1024/fix15904</title>
<updated>2018-01-21T23:02:14Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-21T23:02:14Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=37cb029fcc158b8dc43bfefecc6709ae0237642b'/>
<id>urn:sha1:37cb029fcc158b8dc43bfefecc6709ae0237642b</id>
<content type='text'>
Fix crash on deleted rigidbodies without contact monitor (issue 15904)</content>
</entry>
<entry>
<title>Fix typo in CollisionObject warning</title>
<updated>2018-01-21T20:32:00Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-21T20:32:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e1f34249ebacb3098c9da8c21ef47cfc93ac812c'/>
<id>urn:sha1:e1f34249ebacb3098c9da8c21ef47cfc93ac812c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix crash on deleted rigidbodies without contact monitor (issue 15904)</title>
<updated>2018-01-21T11:46:13Z</updated>
<author>
<name>Bernhard Liebl</name>
</author>
<published>2018-01-21T11:46:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e9237d83c748efdd44741c1ab0e39d5840d526bb'/>
<id>urn:sha1:e9237d83c748efdd44741c1ab0e39d5840d526bb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix typos in code and docs with codespell</title>
<updated>2018-01-18T21:01:42Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-18T20:37:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9f479f096cb50fa8d1215e68c262f110116114ef'/>
<id>urn:sha1:9f479f096cb50fa8d1215e68c262f110116114ef</id>
<content type='text'>
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
</content>
</entry>
<entry>
<title>Before I forget, add warnings on areas without children (should not break anything).</title>
<updated>2018-01-18T17:31:07Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2018-01-18T17:30:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=cc8dfcc9c09381252a5f35198b321c139d8e6569'/>
<id>urn:sha1:cc8dfcc9c09381252a5f35198b321c139d8e6569</id>
<content type='text'>
Seen too many users misunderstanding the edit rect is the shape.
</content>
</entry>
<entry>
<title>modify default param names in couple of signals</title>
<updated>2018-01-12T14:45:29Z</updated>
<author>
<name>Unknown</name>
</author>
<published>2018-01-12T14:45:29Z</published>
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<id>urn:sha1:587645741035e0325ddb6b7d191c8b1d14f3729a</id>
<content type='text'>
'name' default param should not be used since there is problem with name shadowing</content>
</entry>
</feed>
