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<title>godot.git/scene/3d/gi_probe.cpp, branch 3.0.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/3d/gi_probe.cpp?h=3.0.4-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/3d/gi_probe.cpp?h=3.0.4-stable'/>
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<updated>2018-01-11T18:50:33Z</updated>
<entry>
<title>Fixed crash on duplicate GIProbe baking</title>
<updated>2018-01-11T18:50:33Z</updated>
<author>
<name>AndreaCatania</name>
</author>
<published>2018-01-11T18:50:33Z</published>
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<id>urn:sha1:5ac441131ee83e535600af07212764e322cd16ce</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
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<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
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<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>-Add lightmapper</title>
<updated>2017-12-14T12:01:27Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-12-14T11:59:46Z</published>
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<id>urn:sha1:f3ad14224e27f2a25196575e3c43ebc792c90894</id>
<content type='text'>
-Fixes to unwrapper (remove degenerates), makes Thekla not crash
-Added optional cancel button in EditorProgress
-Added function to force processing of events (needed for cancel button)
</content>
</entry>
<entry>
<title>Style: Re-apply clang-format over recent invalid additions</title>
<updated>2017-12-10T00:27:02Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-10T00:27:02Z</published>
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<id>urn:sha1:a8454114544b1a4f93ea6c6a217a19494ffc852a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update GIProbe data instead of creating a new one on bake</title>
<updated>2017-12-09T17:48:02Z</updated>
<author>
<name>Marc Gilleron</name>
</author>
<published>2017-12-09T17:48:02Z</published>
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<id>urn:sha1:92822702958e7b2e0a28e19557381d9e5cb858bb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Style: Apply new clang-format 5.0 style to all files</title>
<updated>2017-12-07T07:02:00Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-06T20:36:34Z</published>
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<id>urn:sha1:13c2ff932089db24841bb971b645141218bd8586</id>
<content type='text'>
</content>
</entry>
<entry>
<title>change default propagation value</title>
<updated>2017-11-22T17:41:45Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-11-21T18:12:28Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=81213917d11f9e177db0f0363ee42ff5a47a21dc'/>
<id>urn:sha1:81213917d11f9e177db0f0363ee42ff5a47a21dc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Rename Rect3 to AABB.</title>
<updated>2017-11-17T16:01:41Z</updated>
<author>
<name>Ferenc Arn</name>
</author>
<published>2017-11-17T02:09:00Z</published>
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<id>urn:sha1:d28763a4c1792dc00fde3d151eaea54f9cf2b8a9</id>
<content type='text'>
Fixes #12973.
</content>
</entry>
<entry>
<title>Fix energy not affecting emissive texture in GI baker.</title>
<updated>2017-11-16T01:01:53Z</updated>
<author>
<name>Ferenc Arn</name>
</author>
<published>2017-11-16T00:01:02Z</published>
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<id>urn:sha1:1980a54dbbb50f27b8560167683109c485dcf7c9</id>
<content type='text'>
Also fix emission_tex being invalid always due to wrong reference type.

Fixes #10534.
</content>
</entry>
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