<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/scene/3d/collision_polygon.cpp, branch 1.1-rc2</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/3d/collision_polygon.cpp?h=1.1-rc2</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/3d/collision_polygon.cpp?h=1.1-rc2'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2014-11-06T00:20:42Z</updated>
<entry>
<title>SceneMainLoop -&gt; SceneTree</title>
<updated>2014-11-06T00:20:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-11-06T00:20:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0dbedd18fc62f700e92a4cf581e505d849bc47ad'/>
<id>urn:sha1:0dbedd18fc62f700e92a4cf581e505d849bc47ad</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
</content>
</entry>
<entry>
<title>CollisionPolygon (3D)</title>
<updated>2014-09-17T00:19:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-09-17T00:19:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f00f4b9296a827ac1014cc2cc84b0dfbb4cac497'/>
<id>urn:sha1:f00f4b9296a827ac1014cc2cc84b0dfbb4cac497</id>
<content type='text'>
Workaround for round() on PC.
</content>
</entry>
</feed>
