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<title>godot.git/scene/2d/screen_button.cpp, branch 2.0-beta</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/2d/screen_button.cpp?h=2.0-beta</id>
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<updated>2016-01-10T13:36:43Z</updated>
<entry>
<title>fix: TouchScreenButton should stop propagating action when button is removed from scene</title>
<updated>2016-01-10T13:36:43Z</updated>
<author>
<name>MarianoGNU</name>
</author>
<published>2015-12-27T22:06:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3169b66d15e983e012b1da181672fef61f3660a0'/>
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</content>
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<entry>
<title>-Fix TouchScreenButton to work with stretch and viewport canvas transform, closes #2286</title>
<updated>2016-01-02T14:23:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-02T14:23:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d069c44a7fb0dc2c1939babed58fd02783856d9e'/>
<id>urn:sha1:d069c44a7fb0dc2c1939babed58fd02783856d9e</id>
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</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SceneMainLoop -&gt; SceneTree</title>
<updated>2014-11-06T00:20:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-11-06T00:20:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0dbedd18fc62f700e92a4cf581e505d849bc47ad'/>
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<content type='text'>
-=-=-=-=-=-=-=-=-=-=-=-=-=-

*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree

Other stuff:
-Shower of bullets demo
-Fixes all around
</content>
</entry>
<entry>
<title>Merge pull request #588 from marynate/PR-fix-touchscreenbutton-input</title>
<updated>2014-09-17T13:40:50Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-09-17T13:40:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f304c9f93a4c0f01e884064e8e7a2f293d5486f6'/>
<id>urn:sha1:f304c9f93a4c0f01e884064e8e7a2f293d5486f6</id>
<content type='text'>
Fixed touchscreen was processing input in editor</content>
</entry>
<entry>
<title>Little Bits</title>
<updated>2014-08-14T13:31:38Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-08-14T13:31:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2ee4ac183babedd679e901b0158f5268556deceb'/>
<id>urn:sha1:2ee4ac183babedd679e901b0158f5268556deceb</id>
<content type='text'>
-=-=-=-=-=-

-Fixed small bugs all around
-Added ability to show/hide entire sections of the spatial (3D) tree
-WIP new vehicle (not ready yet) based on Bullet
</content>
</entry>
<entry>
<title>Fixed potential crash when touchscreenbutton has no texture assigned</title>
<updated>2014-07-13T02:09:47Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-07-13T02:08:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=568be61b0985d4abb1b6ca7ffcec7f79447d3514'/>
<id>urn:sha1:568be61b0985d4abb1b6ca7ffcec7f79447d3514</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed touchscreen was processing input in editor</title>
<updated>2014-07-13T00:48:02Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-07-13T00:48:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b1e03d536f0f2cceb470b9f768b6841b4ea94251'/>
<id>urn:sha1:b1e03d536f0f2cceb470b9f768b6841b4ea94251</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix potential null exception in screen button without texture assigned</title>
<updated>2014-05-20T13:07:32Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-05-20T13:05:18Z</published>
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