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<title>godot.git/scene/2d/path_texture.cpp, branch 2.0-beta</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/2d/path_texture.cpp?h=2.0-beta</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/2d/path_texture.cpp?h=2.0-beta'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2014-07-07T20:44:21Z</updated>
<entry>
<title>Polygon2D</title>
<updated>2014-07-07T20:44:21Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-07-07T20:44:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9ff6d55822647c87eef392147ea15641d0922d47'/>
<id>urn:sha1:9ff6d55822647c87eef392147ea15641d0922d47</id>
<content type='text'>
-=-=-=-=-

Another gift for those who make 2D games:
-Edit polygons, concave or convex, color them, texture them and uv-map them
-Corresponding editor
-Can have a custom pivot, so they are compatible with bones and IK
</content>
</entry>
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