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<title>godot.git/scene/2d/back_buffer_copy.cpp, branch 2.0-beta</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/scene/2d/back_buffer_copy.cpp?h=2.0-beta</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/scene/2d/back_buffer_copy.cpp?h=2.0-beta'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2015-06-24T21:24:44Z</updated>
<entry>
<title>Tiny typo</title>
<updated>2015-06-24T21:24:44Z</updated>
<author>
<name>Kermer</name>
</author>
<published>2015-06-24T21:24:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=32d4b4128c236e7d858f2bb8817ec9d04dfab1c0'/>
<id>urn:sha1:32d4b4128c236e7d858f2bb8817ec9d04dfab1c0</id>
<content type='text'>
COPY_MODE_DISALED -&gt; COPY_MODE_DISABLED</content>
</entry>
<entry>
<title>back buffer copy node, to improve on texscreen()</title>
<updated>2015-03-12T04:05:50Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-12T04:05:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=650e13f3cd68c9b45879a905548c34e9fb5bb46f'/>
<id>urn:sha1:650e13f3cd68c9b45879a905548c34e9fb5bb46f</id>
<content type='text'>
back buffer copy node and respective demo
</content>
</entry>
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