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<title>godot.git/platform, branch feature/gio-open</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform?h=feature%2Fgio-open</id>
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<updated>2017-10-11T17:58:46Z</updated>
<entry>
<title>Use 'gio open' instead of deprecated xdg-open.</title>
<updated>2017-10-11T17:58:46Z</updated>
<author>
<name>J08nY</name>
</author>
<published>2017-10-11T17:42:54Z</published>
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</content>
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<entry>
<title>Merge pull request #11775 from endragor/android-keyboard-input</title>
<updated>2017-10-10T18:22:06Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-10-10T18:22:06Z</published>
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<content type='text'>
Improve input handling on Android</content>
</entry>
<entry>
<title>Merge pull request #11926 from RameshRavone/patch-11</title>
<updated>2017-10-09T13:05:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-09T13:05:47Z</published>
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<content type='text'>
flatDir support [Android] (Master)

[ci skip]</content>
</entry>
<entry>
<title>Merge pull request #11878 from endragor/gradle-repository-urls</title>
<updated>2017-10-09T10:40:31Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-09T10:40:31Z</published>
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<content type='text'>
Use additional repositories for gradle build dependencies too

[ci skip]</content>
</entry>
<entry>
<title>Merge pull request #11826 from endragor/fix-game-center-player-id</title>
<updated>2017-10-09T10:23:48Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-09T10:23:48Z</published>
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<id>urn:sha1:7e05d249e6756f8d6c4cd5963043072ec1529f61</id>
<content type='text'>
Fix returning Game Center player ID</content>
</entry>
<entry>
<title>Merge pull request #11824 from endragor/ios-logging</title>
<updated>2017-10-09T10:23:34Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-09T10:23:34Z</published>
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<id>urn:sha1:ad85acfe31dedf6937a2f0ba707968b44ef82dbe</id>
<content type='text'>
Fix logging on iOS</content>
</entry>
<entry>
<title>Merge pull request #11810 from marcelofg55/osx_export_improv</title>
<updated>2017-10-09T10:20:39Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-09T10:20:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e8b9cca6147e2ea1aa0f9091460755c1e5ede3d7'/>
<id>urn:sha1:e8b9cca6147e2ea1aa0f9091460755c1e5ede3d7</id>
<content type='text'>
OS X export code improvements</content>
</entry>
<entry>
<title>Merge pull request #11718 from poke1024/retina</title>
<updated>2017-10-09T09:04:46Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-09T09:04:46Z</published>
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<id>urn:sha1:2e0c7bb22a7b015c6aa2cd7c2c499ea6277e0ca4</id>
<content type='text'>
Fixes some retina problems on multi monitor setups</content>
</entry>
<entry>
<title>flatDir support [Android]</title>
<updated>2017-10-07T09:40:17Z</updated>
<author>
<name>Ramesh Ravone</name>
</author>
<published>2017-10-07T09:40:17Z</published>
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<id>urn:sha1:a4cee286e66293dab1a377c83971764fe7d480a2</id>
<content type='text'>
</content>
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<entry>
<title>Fix python 3 build in osx-specific platform</title>
<updated>2017-10-07T07:01:36Z</updated>
<author>
<name>N0hbdy</name>
</author>
<published>2017-10-07T07:01:36Z</published>
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</content>
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