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<title>godot.git/platform, branch 2.0.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform?h=2.0.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform?h=2.0.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-03-05T12:35:48Z</updated>
<entry>
<title>Added relative paths for DirAccess::remove()</title>
<updated>2016-03-05T12:35:48Z</updated>
<author>
<name>Zher Huei Lee</name>
</author>
<published>2016-03-01T10:40:31Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c850fa73316a2f4905e9d250f7966c82e74e208f'/>
<id>urn:sha1:c850fa73316a2f4905e9d250f7966c82e74e208f</id>
<content type='text'>
Follows similar behaviour to DirAccess::rename()

(cherry picked from commit d7052ddba334de3df1190837c6d8589b48799965)
</content>
</entry>
<entry>
<title>html5: workaround for echo key events.</title>
<updated>2016-03-05T12:35:36Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-03-04T19:26:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=afd75013f9349240ab0899ba7e2a5e8f0eed8929'/>
<id>urn:sha1:afd75013f9349240ab0899ba7e2a5e8f0eed8929</id>
<content type='text'>
(cherry picked from commit 352db6b17eaed84fef930723a67c6fba40a4b099)
</content>
</entry>
<entry>
<title>fix gradle build on windows</title>
<updated>2016-03-05T11:56:19Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-03-02T03:15:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=95e46e6eac1ea526b0eaaaf26f218bb30e34aab3'/>
<id>urn:sha1:95e46e6eac1ea526b0eaaaf26f218bb30e34aab3</id>
<content type='text'>
(cherry picked from commit d6cc887627de8868d88fe93968978a90f243c8e1)
</content>
</entry>
<entry>
<title>added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings</title>
<updated>2016-02-29T08:00:35Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-02-27T15:11:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f619b057514147b55bf35001a63645f23db847d3'/>
<id>urn:sha1:f619b057514147b55bf35001a63645f23db847d3</id>
<content type='text'>
(cherry picked from commit 30d0ca97664a7645ce8b2af7d169f0cee3248953)
</content>
</entry>
<entry>
<title>theora on server build</title>
<updated>2016-02-27T14:28:22Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-02-25T12:44:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4d367e7a1fa6e8cefb95b57fe776cba13e84e75'/>
<id>urn:sha1:e4d367e7a1fa6e8cefb95b57fe776cba13e84e75</id>
<content type='text'>
</content>
</entry>
<entry>
<title>x11: fix joysticks not recognizing some buttons</title>
<updated>2016-02-27T14:27:15Z</updated>
<author>
<name>hinsbart</name>
</author>
<published>2016-02-24T11:18:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f0ba9c7e78cf4c95a0f9eb2c3cb382f18c715660'/>
<id>urn:sha1:f0ba9c7e78cf4c95a0f9eb2c3cb382f18c715660</id>
<content type='text'>
dpad on x360 pads with kernel &lt; 4.3 is working now
</content>
</entry>
<entry>
<title>Reject any native video player calls on iOS that point to files within .pck archives.</title>
<updated>2016-02-19T05:05:49Z</updated>
<author>
<name>Aren Villanueva</name>
</author>
<published>2016-02-19T04:09:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7b25641813b950e1e81a84e7b0392dcbddfb1011'/>
<id>urn:sha1:7b25641813b950e1e81a84e7b0392dcbddfb1011</id>
<content type='text'>
Fix the paths for both res:// and user:// specified video files.
</content>
</entry>
<entry>
<title>Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT</title>
<updated>2016-02-17T22:01:27Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-17T21:59:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=130f8fa1936f672ec34fd0270e1d2c0577f95eed'/>
<id>urn:sha1:130f8fa1936f672ec34fd0270e1d2c0577f95eed</id>
<content type='text'>
The former name was incorrect in English, though for us latin lovers it's an understandable mistake.
Second part of and closes #3626.
</content>
</entry>
<entry>
<title>Merge pull request #3715 from Hinsbart/libudev_include</title>
<updated>2016-02-15T17:56:38Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-15T17:56:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3cf16adf3c9d83303989e4281010919a5696b4b8'/>
<id>urn:sha1:3cf16adf3c9d83303989e4281010919a5696b4b8</id>
<content type='text'>
X11: include libudev only on udev builds</content>
</entry>
<entry>
<title>include libudev only on udev builds</title>
<updated>2016-02-15T14:09:48Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-02-15T14:09:48Z</published>
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<id>urn:sha1:306518730078c0e4d8beb6d5d9afb90437de437f</id>
<content type='text'>
</content>
</entry>
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