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<title>godot.git/platform/x11, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/x11?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/x11?h=mirror'/>
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<updated>2018-06-25T14:10:40Z</updated>
<entry>
<title>Merge pull request #19718 from thduynguyen/bug_fixes</title>
<updated>2018-06-25T14:10:40Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-06-25T14:10:40Z</published>
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<id>urn:sha1:74bd1bf1c28eedafcee571408d135a07359ebee2</id>
<content type='text'>
bugfix: correct #ifdef for TOUCH_ENABLED and OPENGL_ENABLED</content>
</entry>
<entry>
<title>bugfix: correct #ifdef for TOUCH_ENABLED and OPENGL_ENABLED</title>
<updated>2018-06-22T14:42:28Z</updated>
<author>
<name>Duy-Nguyen Ta</name>
</author>
<published>2018-06-22T14:42:28Z</published>
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<id>urn:sha1:25ad5f8a35ab216da98bafb1992da9b394851449</id>
<content type='text'>
</content>
</entry>
<entry>
<title>IME context detection.</title>
<updated>2018-06-11T16:22:11Z</updated>
<author>
<name>Saracen</name>
</author>
<published>2018-06-07T20:16:57Z</published>
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<id>urn:sha1:c5bdb5b1d8893abaf171520412479fb31a697a41</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Tweak some help texts in the build system</title>
<updated>2018-06-07T19:40:54Z</updated>
<author>
<name>Hugo Locurcio</name>
</author>
<published>2018-06-07T18:46:32Z</published>
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<id>urn:sha1:d54b5da9406ffaad12d63b5895e53f293e834c34</id>
<content type='text'>
This also removes `unix_global_settings_path` from SConstruct
since it is no longer used.
</content>
</entry>
<entry>
<title>SCons: Allow unbundling libwebsockets and miniupnpc</title>
<updated>2018-06-07T08:42:30Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-06-07T08:41:11Z</published>
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<id>urn:sha1:7d392cd6f496374aea98e8f5c85792acb6f8bc7a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Change position of validation in set_custom_mouse_cursor</title>
<updated>2018-05-28T12:36:30Z</updated>
<author>
<name>Guilherme Felipe</name>
</author>
<published>2018-05-28T12:36:30Z</published>
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<id>urn:sha1:c8e0ec0580b16460372ae59a17b1b824eb5df4f1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #19210 from guilhermefelipecgs/fix_invalid_image</title>
<updated>2018-05-28T10:52:10Z</updated>
<author>
<name>Max Hilbrunner</name>
</author>
<published>2018-05-28T10:52:10Z</published>
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<id>urn:sha1:856d945248a8ff3518de80eba48f19d2388c06f9</id>
<content type='text'>
Add validation in set_custom_mouse_cursor</content>
</entry>
<entry>
<title>Add validation in set_custom_mouse_cursor</title>
<updated>2018-05-27T23:55:05Z</updated>
<author>
<name>Guilherme Felipe</name>
</author>
<published>2018-05-27T23:55:05Z</published>
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<id>urn:sha1:aad6bdad946e54e567d6cd22abfa2d829db6b871</id>
<content type='text'>
Check if the image is valid.
</content>
</entry>
<entry>
<title>Fix memory leak in set_custom_mouse_cursor</title>
<updated>2018-05-26T18:56:35Z</updated>
<author>
<name>Guilherme Felipe</name>
</author>
<published>2018-05-26T18:58:12Z</published>
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<id>urn:sha1:aa174d963df943ba8a763a57a51888e3a37c2fe0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>More fixes to set_borderless_window</title>
<updated>2018-05-23T20:42:31Z</updated>
<author>
<name>Guilherme Felipe</name>
</author>
<published>2018-05-23T19:25:41Z</published>
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<id>urn:sha1:8c17d8e6fe632564965d861936be0c7e63c689bf</id>
<content type='text'>
[x11] Preserve window size when calling this method.
[osx] Make sure it don't make the window resizable if it's not needed.
[windows] clean up the code.
</content>
</entry>
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