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<title>godot.git/platform/x11, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/x11?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/x11?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-02-17T22:01:27Z</updated>
<entry>
<title>Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT</title>
<updated>2016-02-17T22:01:27Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-17T21:59:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=130f8fa1936f672ec34fd0270e1d2c0577f95eed'/>
<id>urn:sha1:130f8fa1936f672ec34fd0270e1d2c0577f95eed</id>
<content type='text'>
The former name was incorrect in English, though for us latin lovers it's an understandable mistake.
Second part of and closes #3626.
</content>
</entry>
<entry>
<title>include libudev only on udev builds</title>
<updated>2016-02-15T14:09:48Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-02-15T14:09:48Z</published>
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<id>urn:sha1:306518730078c0e4d8beb6d5d9afb90437de437f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>x11: make dependancy on libudev optional</title>
<updated>2016-02-14T14:13:11Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-02-14T14:13:11Z</published>
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<id>urn:sha1:b350ece864633013d7b59197945f304c20fa5c42</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #3615 from Hinsbart/joy_check_fix</title>
<updated>2016-02-07T03:49:54Z</updated>
<author>
<name>punto-</name>
</author>
<published>2016-02-07T03:49:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=63fc7ef79805cb51552cdd39d83acad5cffd3394'/>
<id>urn:sha1:63fc7ef79805cb51552cdd39d83acad5cffd3394</id>
<content type='text'>
x11: more verbose checking for joystick capabilities</content>
</entry>
<entry>
<title>x11: more verbose checking for joystick capabilities</title>
<updated>2016-02-06T23:17:16Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-02-06T23:17:16Z</published>
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<id>urn:sha1:fef92c0fabf68829a2c4a69f27e5db3987e25ab2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>added option to link libstdc++ statically</title>
<updated>2016-02-04T23:47:19Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-04T23:47:19Z</published>
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<id>urn:sha1:9010a25c0130cfa1fa407922cfb034c4f25b6bae</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #3575 from Hinsbart/_net_wm_name</title>
<updated>2016-02-04T06:19:52Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-04T06:19:52Z</published>
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<id>urn:sha1:cefca4429c165134e1acc00bbd58bdcbc3f4f955</id>
<content type='text'>
x11: set _net_wm_name property</content>
</entry>
<entry>
<title>x11: set _net_wm_name property</title>
<updated>2016-02-03T23:39:53Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-02-03T23:39:53Z</published>
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<id>urn:sha1:61c1b6f60e36c0db041264c337ddc1c8867a7204</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #3493 from Hinsbart/wm_class</title>
<updated>2016-02-03T10:30:22Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-03T10:30:22Z</published>
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<id>urn:sha1:c0aade4ba43eb2dc5a0f27d9e265e0011f187e09</id>
<content type='text'>
x11: use different strings for WM_CLASS depending on context</content>
</entry>
<entry>
<title>Merge pull request #3538 from Hinsbart/temp</title>
<updated>2016-02-03T10:18:43Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-03T10:18:43Z</published>
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<id>urn:sha1:fc65a57ff54d40727865ba117ed9f085bc7207fb</id>
<content type='text'>
remove pc_joystick_map.h</content>
</entry>
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