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<title>godot.git/platform/x11/os_x11.cpp, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/x11/os_x11.cpp?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/x11/os_x11.cpp?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-24T20:49:11Z</updated>
<entry>
<title>Silence verbose stderr info message on X11</title>
<updated>2018-01-24T20:49:11Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-24T20:35:35Z</published>
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<id>urn:sha1:94f315df0153574dcafd0d8f3fcbb39762914cfb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>X11: Add missing return in OS_X11::initialize().</title>
<updated>2018-01-05T11:11:45Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2018-01-05T11:10:47Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fab0d53f7ef94e0eaf8ad4f1dbe1f8746b0cfdd4'/>
<id>urn:sha1:fab0d53f7ef94e0eaf8ad4f1dbe1f8746b0cfdd4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Change OS::initialize signature to return Error (fix segfault on x11)</title>
<updated>2018-01-04T14:15:55Z</updated>
<author>
<name>Emmanuel Leblond</name>
</author>
<published>2018-01-03T17:26:44Z</published>
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<id>urn:sha1:e315c94900be47e61152a2958011e14b7e635a3e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #15092 from guilhermefelipecgs/fix_infinite_loop_on_splash_screen</title>
<updated>2018-01-03T10:41:38Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-03T10:41:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5019f5e29892638e1aa6a8f83b716de59799b7d9'/>
<id>urn:sha1:5019f5e29892638e1aa6a8f83b716de59799b7d9</id>
<content type='text'>
Fix infinite loop on splash screen on tiling windows managers</content>
</entry>
<entry>
<title>Merge pull request #12814 from guilhermefelipecgs/add_hardware_custom_cursor</title>
<updated>2018-01-03T07:35:59Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-03T07:35:59Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6322b0bbb7fec1e6574f0bb09c99647472ef3a52'/>
<id>urn:sha1:6322b0bbb7fec1e6574f0bb09c99647472ef3a52</id>
<content type='text'>
Custom hardware-accelerated mouse cursor</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Fix infinite loop introduced by 6f3486c4 on tiling windows managers</title>
<updated>2017-12-27T10:44:18Z</updated>
<author>
<name>Guilherme Silva</name>
</author>
<published>2017-12-27T10:25:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2a6035dff45d5dcbbecf5343d22af0c264a75701'/>
<id>urn:sha1:2a6035dff45d5dcbbecf5343d22af0c264a75701</id>
<content type='text'>
</content>
</entry>
<entry>
<title>x11: Fix maximized splash-boot screen bug.</title>
<updated>2017-12-24T00:16:17Z</updated>
<author>
<name>Enzo Nocera</name>
</author>
<published>2017-12-23T23:59:51Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6f3486c4866a0a0e0408c2e0dbd65f128995abf4'/>
<id>urn:sha1:6f3486c4866a0a0e0408c2e0dbd65f128995abf4</id>
<content type='text'>
Fixes #14336
</content>
</entry>
<entry>
<title>Add implementation for custom hardware cursor</title>
<updated>2017-12-17T15:40:29Z</updated>
<author>
<name>Guilherme Silva</name>
</author>
<published>2017-11-10T10:50:11Z</published>
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<id>urn:sha1:a392dbdbe3f67d42698e47399421fbdf6ae5c90a</id>
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</content>
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