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<title>godot.git/platform/x11/os_x11.cpp, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/x11/os_x11.cpp?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/x11/os_x11.cpp?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-02-04T06:19:52Z</updated>
<entry>
<title>Merge pull request #3575 from Hinsbart/_net_wm_name</title>
<updated>2016-02-04T06:19:52Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-04T06:19:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=cefca4429c165134e1acc00bbd58bdcbc3f4f955'/>
<id>urn:sha1:cefca4429c165134e1acc00bbd58bdcbc3f4f955</id>
<content type='text'>
x11: set _net_wm_name property</content>
</entry>
<entry>
<title>x11: set _net_wm_name property</title>
<updated>2016-02-03T23:39:53Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-02-03T23:39:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=61c1b6f60e36c0db041264c337ddc1c8867a7204'/>
<id>urn:sha1:61c1b6f60e36c0db041264c337ddc1c8867a7204</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #3493 from Hinsbart/wm_class</title>
<updated>2016-02-03T10:30:22Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-03T10:30:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c0aade4ba43eb2dc5a0f27d9e265e0011f187e09'/>
<id>urn:sha1:c0aade4ba43eb2dc5a0f27d9e265e0011f187e09</id>
<content type='text'>
x11: use different strings for WM_CLASS depending on context</content>
</entry>
<entry>
<title>remove pc_joystick_map.h</title>
<updated>2016-02-01T13:28:53Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-02-01T13:28:53Z</published>
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<id>urn:sha1:f4fa74fe28bc57205461c1937fb6f7ad15886a84</id>
<content type='text'>
</content>
</entry>
<entry>
<title>x11: use different strings for WM_CLASS depending on context</title>
<updated>2016-01-27T20:53:37Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-01-27T20:53:37Z</published>
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<id>urn:sha1:11e4c128aca9f2d687d06fe07e97c8636a27b17a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Change default window size for desktop</title>
<updated>2016-01-24T19:52:33Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-24T16:42:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f4a39692b9a5e3792f8469d02d0ea61a91a98f2f'/>
<id>urn:sha1:f4a39692b9a5e3792f8469d02d0ea61a91a98f2f</id>
<content type='text'>
Fix #3149
</content>
</entry>
<entry>
<title>Add some joystick functions to input. Enables manipulation of mappings at runtime</title>
<updated>2016-01-07T23:40:41Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-01-07T23:40:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c632c13c66db715b816390f0734f2b1839a7ff3e'/>
<id>urn:sha1:c632c13c66db715b816390f0734f2b1839a7ff3e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix x11 crash on exit</title>
<updated>2016-01-05T22:35:54Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-01-05T22:35:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c0e4d8fbfde19f741cb6e27aac9b4b2634c866e8'/>
<id>urn:sha1:c0e4d8fbfde19f741cb6e27aac9b4b2634c866e8</id>
<content type='text'>
</content>
</entry>
<entry>
<title>having active items is pointless in input map</title>
<updated>2016-01-03T21:52:42Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-03T21:52:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=908f75c23fdd285523aeae3631b654f9b49c7b59'/>
<id>urn:sha1:908f75c23fdd285523aeae3631b654f9b49c7b59</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
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