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<title>godot.git/platform/x11/detect.py, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/x11/detect.py?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/x11/detect.py?h=2.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-02-14T14:13:11Z</updated>
<entry>
<title>x11: make dependancy on libudev optional</title>
<updated>2016-02-14T14:13:11Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-02-14T14:13:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b350ece864633013d7b59197945f304c20fa5c42'/>
<id>urn:sha1:b350ece864633013d7b59197945f304c20fa5c42</id>
<content type='text'>
</content>
</entry>
<entry>
<title>added option to link libstdc++ statically</title>
<updated>2016-02-04T23:47:19Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-04T23:47:19Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9010a25c0130cfa1fa407922cfb034c4f25b6bae'/>
<id>urn:sha1:9010a25c0130cfa1fa407922cfb034c4f25b6bae</id>
<content type='text'>
</content>
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<entry>
<title>remove dependancy on libevdev</title>
<updated>2016-01-26T22:04:57Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-01-26T22:04:57Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=29353808f0391f78627c43090f1bff882d56f11e'/>
<id>urn:sha1:29353808f0391f78627c43090f1bff882d56f11e</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Enable ALSA driver in non-linux X11 when available</title>
<updated>2016-01-10T16:52:15Z</updated>
<author>
<name>eska</name>
</author>
<published>2016-01-10T16:24:23Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=56e65f9e29f3cdf988c19c8534eec7fb88e785ec'/>
<id>urn:sha1:56e65f9e29f3cdf988c19c8534eec7fb88e785ec</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make joydev build using udev and evdev opt-out but blocking (linux)</title>
<updated>2016-01-06T18:21:37Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-06T07:46:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a98aa0bbbeb2ffab54e257c771657c190e293c5e'/>
<id>urn:sha1:a98aa0bbbeb2ffab54e257c771657c190e293c5e</id>
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It is enabled by default, users have to specifically ask for it if they don't want gamepad support. If libudev or libevdev are missing, the build aborts and tells the user the reason and that they can disable gamepad support with the "gamepad=no" option.
</content>
</entry>
<entry>
<title>Check pkg-config for libudev and enable gamepad code only if found. Linux only for now</title>
<updated>2015-12-21T21:39:03Z</updated>
<author>
<name>hondres</name>
</author>
<published>2015-12-21T21:39:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=541c9039c593e44afb86369c052ed846c42698bd'/>
<id>urn:sha1:541c9039c593e44afb86369c052ed846c42698bd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-fixed build system to use pkg-config for evdev</title>
<updated>2015-12-21T13:37:26Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-21T13:37:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=46dee92c8eb2eed4ed72e0b79670889eca5e1896'/>
<id>urn:sha1:46dee92c8eb2eed4ed72e0b79670889eca5e1896</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Better gamepad support</title>
<updated>2015-12-18T05:12:53Z</updated>
<author>
<name>hondres</name>
</author>
<published>2015-12-18T05:12:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=af633c794179d29a4bf0c01983c8b08d14553596'/>
<id>urn:sha1:af633c794179d29a4bf0c01983c8b08d14553596</id>
<content type='text'>
</content>
</entry>
<entry>
<title>changed a bit to use system()</title>
<updated>2015-12-08T23:36:48Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-08T23:36:48Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=708ff381d6c7bc189cad35c7e144fcec7b8936c3'/>
<id>urn:sha1:708ff381d6c7bc189cad35c7e144fcec7b8936c3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>improve detection of linux, fixes #3201</title>
<updated>2015-12-08T23:35:40Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-08T23:35:40Z</published>
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<id>urn:sha1:78b5404434eefce497ef9d49e25645afcda93710</id>
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