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<title>godot.git/platform/windows, branch 2.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/windows?h=2.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/windows?h=2.0.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-04-02T20:19:40Z</updated>
<entry>
<title>Remove trailing spaces</title>
<updated>2016-04-02T20:19:40Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-04-02T18:26:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bac8248316f8aaf2890a5c7a4add2f3a562e5891'/>
<id>urn:sha1:bac8248316f8aaf2890a5c7a4add2f3a562e5891</id>
<content type='text'>
(cherry picked from commit 0a5472e697dee57956c2583a50bc5cf5faada5d8)
</content>
</entry>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-04-02T20:03:48Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=424a1046664eb1dc8138ccb886ba1c1967c3caa4'/>
<id>urn:sha1:424a1046664eb1dc8138ccb886ba1c1967c3caa4</id>
<content type='text'>
(cherry picked from commit 4a4f2479146aa33e235ed57cde311efda68d3c8f)
</content>
</entry>
<entry>
<title>Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT</title>
<updated>2016-02-17T22:01:27Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-02-17T21:59:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=130f8fa1936f672ec34fd0270e1d2c0577f95eed'/>
<id>urn:sha1:130f8fa1936f672ec34fd0270e1d2c0577f95eed</id>
<content type='text'>
The former name was incorrect in English, though for us latin lovers it's an understandable mistake.
Second part of and closes #3626.
</content>
</entry>
<entry>
<title>win: fix xinput triggers not resetting correctly</title>
<updated>2016-02-12T14:06:50Z</updated>
<author>
<name>Hondres</name>
</author>
<published>2016-02-12T14:06:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1fb9cc377fe05a6f631a9fcb306aa4f9d2e23b79'/>
<id>urn:sha1:1fb9cc377fe05a6f631a9fcb306aa4f9d2e23b79</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added constant to retrieve Windows' Documents path</title>
<updated>2016-02-07T17:54:25Z</updated>
<author>
<name>Franco Eusébio Garcia</name>
</author>
<published>2016-02-05T18:24:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=68e2cd8caa0335c01f24a0d5d78753bf5ae65cd6'/>
<id>urn:sha1:68e2cd8caa0335c01f24a0d5d78753bf5ae65cd6</id>
<content type='text'>
According to MSDN's
documentation (https://msdn.microsoft.com/en-us/library/windows/desktop/bb762181(v=vs.85).aspx),
CSIDL_PERSONAL represents the default path to Windows Document's folder:

"Previous to Version 6.0. The file system directory used to physically
store a user's common repository of documents. A typical path is
C:\Documents and Settings\username\My Documents. This should be
distinguished from the virtual My Documents folder in the namespace. To
access that virtual folder, use SHGetFolderLocation, which returns the
ITEMIDLIST for the virtual location, or refer to the technique described
in Managing the File System."
</content>
</entry>
<entry>
<title>Removed PE-bliss, win32 binares so far remain without icon, had many issues with it:</title>
<updated>2016-02-04T23:03:03Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-04T23:03:03Z</published>
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<id>urn:sha1:80e88c6a5024a019670ca3dc6327ee389c34f346</id>
<content type='text'>
-corrupted 32 binaries without reason
-does not support upx binaries
-forces dependency o libstdc++
</content>
</entry>
<entry>
<title>-removed buggy flags, makes mingw+32 bits+optimized work again,</title>
<updated>2016-02-04T22:38:16Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-02-04T22:37:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d826b1db2a12ac1fdb75029799700e01a43f944b'/>
<id>urn:sha1:d826b1db2a12ac1fdb75029799700e01a43f944b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>support horizontal mouse wheel, use in text editor</title>
<updated>2016-02-04T16:16:22Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-02-04T16:16:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=df4faf8f334c5b1c71bfcec25fb64caf933b294b'/>
<id>urn:sha1:df4faf8f334c5b1c71bfcec25fb64caf933b294b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>remove pc_joystick_map.h</title>
<updated>2016-02-01T13:28:53Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-02-01T13:28:53Z</published>
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<id>urn:sha1:f4fa74fe28bc57205461c1937fb6f7ad15886a84</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Revert "make msvc 64bits build again, fixes #3098"</title>
<updated>2016-01-27T00:26:04Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-27T00:26:04Z</published>
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<id>urn:sha1:82b24bea6fc7abed4856419d810708f739bbfd57</id>
<content type='text'>
This reverts commit b21ce6cecbd75ae3281177c4890902586ca710f7.
</content>
</entry>
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