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<title>godot.git/platform/windows, branch 1.1-rc1</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/windows?h=1.1-rc1</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/windows?h=1.1-rc1'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2015-04-18T17:38:54Z</updated>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fdaa2920eb21fff3320a17e9239e04dfadecdb00'/>
<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add missing WM_RBUTTONDBLCLK message</title>
<updated>2015-03-25T02:58:22Z</updated>
<author>
<name>sanikoyes</name>
</author>
<published>2015-03-25T02:58:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=042ead0e5d0ef8112b189a2ce70d89d1ef83ca02'/>
<id>urn:sha1:042ead0e5d0ef8112b189a2ce70d89d1ef83ca02</id>
<content type='text'>
</content>
</entry>
<entry>
<title>window managements functions work</title>
<updated>2015-03-23T23:47:53Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-23T23:47:53Z</published>
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<id>urn:sha1:3cf9490c46fdcc434cdfddf9dfd5a8e673409f0f</id>
<content type='text'>
but still side-functions, all API needs to be migrated to them
</content>
</entry>
<entry>
<title>fixes to new window management API</title>
<updated>2015-03-22T22:00:50Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-22T22:00:50Z</published>
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<id>urn:sha1:23e13ce3c209da13a7bbf771cf31588045ad432e</id>
<content type='text'>
-needs testing on Linux
-needs testing on Windows
-NEED SOMEONE TO IMPLEMENT IT ON OSX!! PLEASE HELP!
</content>
</entry>
<entry>
<title>Merge pull request #1432 from UsernameIsAReservedWord/fixes_platform_windows_detect_py</title>
<updated>2015-03-22T18:01:27Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-22T18:01:27Z</published>
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<id>urn:sha1:f6e537b08f68a8f14193ef9472288be0925a1d16</id>
<content type='text'>
Fixes platform/windows/detect.py</content>
</entry>
<entry>
<title>New option to send canvas to render buffer</title>
<updated>2015-03-16T04:14:59Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-16T03:47:37Z</published>
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<id>urn:sha1:53e1694e1e2b76026d862e84c1de88f62601cbc3</id>
<content type='text'>
allows to use 3D environment effects for post processing such as Glow,
Bloom, HDR, etc. in 2D.
</content>
</entry>
<entry>
<title>Merge pull request #1437 from Hinsbart/fix_win_joy</title>
<updated>2015-03-02T04:00:56Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-02T04:00:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=440cc5e4b6af1720243cff19f3b8d805b82e9260'/>
<id>urn:sha1:440cc5e4b6af1720243cff19f3b8d805b82e9260</id>
<content type='text'>
fix get joystick name from registry on some systems</content>
</entry>
<entry>
<title>support for 2D shadow casters</title>
<updated>2015-03-02T03:54:43Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-02T03:54:10Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a1f715a4da71fbc2b7d6fad68624bf8b22c6da17'/>
<id>urn:sha1:a1f715a4da71fbc2b7d6fad68624bf8b22c6da17</id>
<content type='text'>
Added support for 2D shadow casters.

*DANGER* Shaders in CanvasItem CHANGED, if you are using shader in a
CanvasItem and pull this, you will lose them. Shaders now work through a
2D material system similar to 3D. If you don't want to lose the 2D
shader code, save the shader as a .shd, then create a material in
CanvasItem and re-assign the shader.
</content>
</entry>
<entry>
<title>fix get joystick name from registry on some systems</title>
<updated>2015-02-25T15:33:08Z</updated>
<author>
<name>Hinsbart</name>
</author>
<published>2015-02-25T15:33:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9229d9d1bbc3bb850839e022b8c8d37609839edd'/>
<id>urn:sha1:9229d9d1bbc3bb850839e022b8c8d37609839edd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update detect.py</title>
<updated>2015-02-24T21:38:49Z</updated>
<author>
<name>UsernameIsAReservedWord</name>
</author>
<published>2015-02-24T21:38:49Z</published>
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</content>
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