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<title>godot.git/platform/windows/os_windows.cpp, branch 2.0-beta</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/windows/os_windows.cpp?h=2.0-beta</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/windows/os_windows.cpp?h=2.0-beta'/>
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<updated>2016-01-24T19:52:33Z</updated>
<entry>
<title>Change default window size for desktop</title>
<updated>2016-01-24T19:52:33Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-24T16:42:46Z</published>
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<id>urn:sha1:f4a39692b9a5e3792f8469d02d0ea61a91a98f2f</id>
<content type='text'>
Fix #3149
</content>
</entry>
<entry>
<title>Merge pull request #3272 from Hinsbart/joy-binding</title>
<updated>2016-01-12T06:59:19Z</updated>
<author>
<name>punto-</name>
</author>
<published>2016-01-12T06:59:19Z</published>
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<id>urn:sha1:7393e404521350cbb3e69ce87a19ee602ec2a7a4</id>
<content type='text'>
Add some joystick functions to input. Enables manipulation of mapping…</content>
</entry>
<entry>
<title>Merge pull request #3230 from touilleMan/issue-55</title>
<updated>2016-01-11T11:00:44Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-11T11:00:44Z</published>
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<id>urn:sha1:7f82c8d7c5cbcb07bddf98a5006706d1f77c4444</id>
<content type='text'>
Remove unnecessary null pointer checks</content>
</entry>
<entry>
<title>-Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision.</title>
<updated>2016-01-10T21:24:55Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-10T21:24:55Z</published>
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<id>urn:sha1:a120c66f98586138fc61fa6f243cb071d60111bc</id>
<content type='text'>
-Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
</content>
</entry>
<entry>
<title>Add some joystick functions to input. Enables manipulation of mappings at runtime</title>
<updated>2016-01-07T23:40:41Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-01-07T23:40:41Z</published>
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<id>urn:sha1:c632c13c66db715b816390f0734f2b1839a7ff3e</id>
<content type='text'>
</content>
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<entry>
<title>Remove unnecessary null pointer checks</title>
<updated>2016-01-04T10:46:16Z</updated>
<author>
<name>Emmanuel Leblond</name>
</author>
<published>2016-01-04T10:46:16Z</published>
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<id>urn:sha1:cabf9234849508ba7285d1a5bafd3bab692eb80f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Better gamepad support</title>
<updated>2015-12-18T05:12:53Z</updated>
<author>
<name>hondres</name>
</author>
<published>2015-12-18T05:12:53Z</published>
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<id>urn:sha1:af633c794179d29a4bf0c01983c8b08d14553596</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-added windowed mode with -w, fixes #3020</title>
<updated>2015-12-12T15:06:53Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-12-12T15:06:53Z</published>
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<id>urn:sha1:cc7880fba55e945b8a37fa8aca5a7faa065d3f6c</id>
<content type='text'>
-changed default windowed resolution to 1280x720
</content>
</entry>
<entry>
<title>Added missing \n in script error output.</title>
<updated>2015-11-19T14:35:18Z</updated>
<author>
<name>ZuBsPaCe</name>
</author>
<published>2015-11-19T14:35:18Z</published>
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<id>urn:sha1:ce3216429ee0f695a7529460c7c31e72f04b6533</id>
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</content>
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