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<title>godot.git/platform/server, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/server?h=2.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/server?h=2.1-stable'/>
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<updated>2016-06-22T19:13:29Z</updated>
<entry>
<title>Fixed iCCp chunk in pngs</title>
<updated>2016-06-22T19:13:29Z</updated>
<author>
<name>J08nY</name>
</author>
<published>2016-06-22T18:44:02Z</published>
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<content type='text'>
neccesary for libpng 1.6.27 to work silently
</content>
</entry>
<entry>
<title>Add missing license headers in our source files (#5255)</title>
<updated>2016-06-18T12:46:12Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-06-18T12:46:12Z</published>
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<content type='text'>
Also removes a couple wrong Godot headers from third-party source files.</content>
</entry>
<entry>
<title>Remove trailing spaces</title>
<updated>2016-04-02T18:26:12Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-04-02T18:26:12Z</published>
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</content>
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<entry>
<title>remove trailing whitespace</title>
<updated>2016-03-08T23:00:52Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
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</content>
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<entry>
<title>theora on server build</title>
<updated>2016-02-25T12:44:21Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-02-25T12:44:03Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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</content>
</entry>
<entry>
<title>Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting.</title>
<updated>2015-11-02T16:36:41Z</updated>
<author>
<name>Saracen</name>
</author>
<published>2015-10-31T08:59:29Z</published>
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<id>urn:sha1:e723488aa3933ec0e56b8e09e44256f6dc5da344</id>
<content type='text'>
</content>
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<entry>
<title>Added ability to set custom mouse cursors. Not hardware accelerated yet.</title>
<updated>2015-09-24T21:06:15Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-09-24T21:06:15Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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</content>
</entry>
<entry>
<title>Beta1 Attempt #1</title>
<updated>2015-04-02T15:59:23Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-02T15:59:23Z</published>
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<content type='text'>
-=-==-=-=-=-=-=-

-Small fixes in canvas item light shader
-Fixed compilation in server target
-Export for Android makes 32 bits display as default
-changed version to 1.1beta1
</content>
</entry>
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