<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/platform/server/detect.py, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/server/detect.py?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/server/detect.py?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-26T18:17:24Z</updated>
<entry>
<title>Bullet: allow unbundling only if &gt; 2.87</title>
<updated>2018-01-26T18:17:24Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-26T18:17:24Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9ba5fb87f009faea406e3968f4d88234752d635b'/>
<id>urn:sha1:9ba5fb87f009faea406e3968f4d88234752d635b</id>
<content type='text'>
Looks like we are using cutting edge methods which are not even
if the current stable 2.87.
</content>
</entry>
<entry>
<title>SCons: Allow unbundling bullet on Linux (only 2.87+)</title>
<updated>2018-01-13T14:16:22Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-13T14:16:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e141845bfb3e12a9213c8682d5b2589ce5305f70'/>
<id>urn:sha1:e141845bfb3e12a9213c8682d5b2589ce5305f70</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SCons: Fix usage of LD when we meant LINK</title>
<updated>2018-01-05T19:37:45Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-05T19:37:18Z</published>
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<id>urn:sha1:db49f35ab8d2bbcf5b97a58b8a2eff064b942881</id>
<content type='text'>
Also made LINK and CXXFLAGS configurable as command line options.
Note that LINK currently expects the *compiler* that will be used
for linking and will call its configured linker behind the scenes
(so g++, clang++, etc., not ld.gold). See #15364 for details.
</content>
</entry>
<entry>
<title>SCons: Disable server platform as it does not build</title>
<updated>2017-10-17T05:56:04Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-17T05:56:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1b2e09355e890ae32fe172aad19dcda137ed636f'/>
<id>urn:sha1:1b2e09355e890ae32fe172aad19dcda137ed636f</id>
<content type='text'>
See #8361. [ci skip]
</content>
</entry>
<entry>
<title>Use BoolVariable in platform-specific options.</title>
<updated>2017-09-25T18:36:30Z</updated>
<author>
<name>Elliott Sales de Andrade</name>
</author>
<published>2017-09-25T04:37:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3e69d19116e8d0d64fcbb096d925249e5d3596ed'/>
<id>urn:sha1:3e69d19116e8d0d64fcbb096d925249e5d3596ed</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use BoolVariable for third-party options.</title>
<updated>2017-09-25T18:36:30Z</updated>
<author>
<name>Elliott Sales de Andrade</name>
</author>
<published>2017-09-25T04:22:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=45a9a680a3cf54d4f43c46c3ec43a108ee62b834'/>
<id>urn:sha1:45a9a680a3cf54d4f43c46c3ec43a108ee62b834</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use BoolVariable in target/component/advanced options.</title>
<updated>2017-09-25T18:36:02Z</updated>
<author>
<name>Elliott Sales de Andrade</name>
</author>
<published>2017-09-25T04:04:49Z</published>
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<id>urn:sha1:ffab67b8daea8e3379824105439eba8226b72fde</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #11527 from QuLogic/system-zstd</title>
<updated>2017-09-24T06:58:38Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-24T06:58:38Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=df5dab738a9aa35b75e439732cfc4d23e16789cd'/>
<id>urn:sha1:df5dab738a9aa35b75e439732cfc4d23e16789cd</id>
<content type='text'>
Enable building against system zstd.</content>
</entry>
<entry>
<title>Add support for OpenSSL 1.1.0.</title>
<updated>2017-09-24T06:11:02Z</updated>
<author>
<name>Elliott Sales de Andrade</name>
</author>
<published>2017-09-24T05:45:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=00c03bdd2b27b1d0214a451e545fefc9affad93c'/>
<id>urn:sha1:00c03bdd2b27b1d0214a451e545fefc9affad93c</id>
<content type='text'>
This release hides many struct members which provides easier forward
compatibility but is a break from previous releases. A few small macros
provide compatibility between both 1.1.0 and 1.0.x.

Fixes #8624.
</content>
</entry>
<entry>
<title>Enable building against system zstd.</title>
<updated>2017-09-24T03:46:47Z</updated>
<author>
<name>Elliott Sales de Andrade</name>
</author>
<published>2017-09-24T03:46:47Z</published>
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<id>urn:sha1:a4083886233e56e423b3f75e55cced5913d1f02a</id>
<content type='text'>
</content>
</entry>
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