<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/platform/osx, branch 3.0.3-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/osx?h=3.0.3-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/osx?h=3.0.3-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-05-13T19:51:25Z</updated>
<entry>
<title>Fix custom cursor disappearing on osx</title>
<updated>2018-05-13T19:51:25Z</updated>
<author>
<name>Guilherme Felipe</name>
</author>
<published>2018-05-09T22:49:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2fa54c1df6771b4cd4ac141309a7cb0dd2675882'/>
<id>urn:sha1:2fa54c1df6771b4cd4ac141309a7cb0dd2675882</id>
<content type='text'>
(cherry picked from commit 48f9e6a05b928bdd9085827c4f6b341f960be75e)
</content>
</entry>
<entry>
<title>Improved error checking at EditorExportPlatformPC::export_project</title>
<updated>2018-04-29T13:12:21Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2018-03-06T15:13:18Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e7837828f62c97b4a9722d34dfffb8d2b7cf74ea'/>
<id>urn:sha1:e7837828f62c97b4a9722d34dfffb8d2b7cf74ea</id>
<content type='text'>
(cherry picked from commit 0876502f7288a6d4e4bfb58f8692db3516bebb7c)
</content>
</entry>
<entry>
<title>Fix IPhone and OSX cross compilation</title>
<updated>2018-04-29T12:46:03Z</updated>
<author>
<name>Fabio Alessandrelli</name>
</author>
<published>2018-03-28T16:45:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=66b36235c9cf831cf370a9b70decf5d5e5cd7d39'/>
<id>urn:sha1:66b36235c9cf831cf370a9b70decf5d5e5cd7d39</id>
<content type='text'>
(cherry picked from commit e7b9e2f97099bb37fc59dfc00affa04cee18a5d7)
</content>
</entry>
<entry>
<title>Fix dragging window from non-retina to retina display.</title>
<updated>2018-04-28T15:51:11Z</updated>
<author>
<name>bruvzg</name>
</author>
<published>2018-03-22T16:24:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=de66976ff0a536542a83161f0edc978bb3a2dd48'/>
<id>urn:sha1:de66976ff0a536542a83161f0edc978bb3a2dd48</id>
<content type='text'>
(cherry picked from commit 14597dc2b264c02450dfd7a04314e77d27ea7dc7)
</content>
</entry>
<entry>
<title>Implement always-on-top for MacOS</title>
<updated>2018-04-14T17:04:13Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2018-01-30T19:39:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4f0b5f730748951af7f03ec2d2ba70397dfe27ac'/>
<id>urn:sha1:4f0b5f730748951af7f03ec2d2ba70397dfe27ac</id>
<content type='text'>
Courtesy of @bruvzg.

(cherry picked from commit 2e8c7824c0f2946f6bf33fe0a20eabb779a91763)
</content>
</entry>
<entry>
<title>Modify OSX can_export logic to match the logic from EditorExportPlatformPC::can_export</title>
<updated>2018-03-28T21:47:22Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2018-03-03T13:23:00Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8289f8628d797c0c503ad050829b3d44eef502c7'/>
<id>urn:sha1:8289f8628d797c0c503ad050829b3d44eef502c7</id>
<content type='text'>
(cherry picked from commit a42dfd7882305e80ba7f7cdacc836de1139d6b50)
</content>
</entry>
<entry>
<title>Hack to force macOS window activation for non-bundled app.</title>
<updated>2018-03-28T21:39:16Z</updated>
<author>
<name>bruvzg</name>
</author>
<published>2018-03-02T16:38:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d8a0b6ba639a2d362e2990d9fe44c51c6d54fcf7'/>
<id>urn:sha1:d8a0b6ba639a2d362e2990d9fe44c51c6d54fcf7</id>
<content type='text'>
(cherry picked from commit 506e17ee7075b107b96cc52854b72c9f2bc3014f)
</content>
</entry>
<entry>
<title>Fix typos with codespell</title>
<updated>2018-02-22T11:17:06Z</updated>
<author>
<name>luz.paz</name>
</author>
<published>2018-02-21T16:30:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=751806b5c7c2b63c47d228664c3425b6f3fdb5ac'/>
<id>urn:sha1:751806b5c7c2b63c47d228664c3425b6f3fdb5ac</id>
<content type='text'>
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```

(cherry picked from commit 612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5)
</content>
</entry>
<entry>
<title>PEP3101 applied with changing old type string formatting as new ones</title>
<updated>2018-02-19T21:25:41Z</updated>
<author>
<name>BTaskaya</name>
</author>
<published>2018-02-14T16:29:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=12da8dcdeb9fbb6162f85d9e752f6938b1811935'/>
<id>urn:sha1:12da8dcdeb9fbb6162f85d9e752f6938b1811935</id>
<content type='text'>
(cherry picked from commit 78dba05fc02c7258b5f9f5a53cf4ea8a3c6ba856)
</content>
</entry>
<entry>
<title>Added OS::center_window to center the window precisely on desktop platforms</title>
<updated>2018-02-19T21:14:05Z</updated>
<author>
<name>Marcelo Fernandez</name>
</author>
<published>2018-02-12T17:17:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=150423203bcdf8a3ecacf6c73c1684c52990c8b4'/>
<id>urn:sha1:150423203bcdf8a3ecacf6c73c1684c52990c8b4</id>
<content type='text'>
(cherry picked from commit ea1d726a4603fdd6bd4dfa6c1fa3128cfb2915c7)
</content>
</entry>
</feed>
