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<title>godot.git/platform/javascript, branch 3.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=3.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=3.0.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-02-19T21:42:38Z</updated>
<entry>
<title>Flush HTTPClient response data only on request/close in HTML5 platform</title>
<updated>2018-02-19T21:42:38Z</updated>
<author>
<name>Leon Krause</name>
</author>
<published>2018-02-17T16:49:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a423adbee6fa9baa11ceb7a2eaf04d6b0de11826'/>
<id>urn:sha1:a423adbee6fa9baa11ceb7a2eaf04d6b0de11826</id>
<content type='text'>
(cherry picked from commit 98039909f202aac2795ead44104b56f7609059d8)
</content>
</entry>
<entry>
<title>Warn when polling HTTPClient synchronously in HTML5 platform</title>
<updated>2018-02-19T21:42:31Z</updated>
<author>
<name>Leon Krause</name>
</author>
<published>2018-02-17T16:42:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c5b5fd61d4594561d18e74993bb015a17925a83d'/>
<id>urn:sha1:c5b5fd61d4594561d18e74993bb015a17925a83d</id>
<content type='text'>
(cherry picked from commit ca9fa9cca8a27f14a7b0178d6abf573815722996)
</content>
</entry>
<entry>
<title>Disable insecure HTTP methods CONNECT and TRACE in HTML5 platform</title>
<updated>2018-02-19T21:42:22Z</updated>
<author>
<name>Leon Krause</name>
</author>
<published>2018-02-17T15:56:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5bb269d01dd11c9336ece79d6177249b5bedadf0'/>
<id>urn:sha1:5bb269d01dd11c9336ece79d6177249b5bedadf0</id>
<content type='text'>
(cherry picked from commit 2cd7bc04ea9a99510c26113a81f8371be5b1f49f)
</content>
</entry>
<entry>
<title>Fix HTML5 HTTPClient response header retrieval</title>
<updated>2018-02-19T21:42:08Z</updated>
<author>
<name>Leon Krause</name>
</author>
<published>2018-02-16T04:38:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d5535d935754637c013be8145aacbebf2b13e267'/>
<id>urn:sha1:d5535d935754637c013be8145aacbebf2b13e267</id>
<content type='text'>
(cherry picked from commit 8a21f27f540750a76f19fcfb7d7a9d5e7f03f771)
</content>
</entry>
<entry>
<title>Fix HTML5 HTTPClient failure detection</title>
<updated>2018-02-19T21:42:01Z</updated>
<author>
<name>Leon Krause</name>
</author>
<published>2018-02-16T04:11:25Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2714b851bf649f11097dc90692d3c7867cfe4711'/>
<id>urn:sha1:2714b851bf649f11097dc90692d3c7867cfe4711</id>
<content type='text'>
(cherry picked from commit 9ea4452d2118fb071066cce1e2e2525bc4e29841)
</content>
</entry>
<entry>
<title>Merge pull request #16059 from eska014/html5-notls</title>
<updated>2018-01-25T08:14:50Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-25T08:14:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8afe5b4d9fa50d807f79006ab457c41e4de83247'/>
<id>urn:sha1:8afe5b4d9fa50d807f79006ab457c41e4de83247</id>
<content type='text'>
Disable OpenSSL module in HTML5 platform by default</content>
</entry>
<entry>
<title>Disable OpenSSL module in HTML5 platform by default</title>
<updated>2018-01-25T08:07:07Z</updated>
<author>
<name>Leon Krause</name>
</author>
<published>2018-01-25T08:07:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4a3aaaf27666d6eed2cf3bf41e1adddfdedb2dfc'/>
<id>urn:sha1:4a3aaaf27666d6eed2cf3bf41e1adddfdedb2dfc</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix HTML5 JS API setResizeCanvasOnStart</title>
<updated>2018-01-24T04:08:35Z</updated>
<author>
<name>Leon Krause</name>
</author>
<published>2018-01-24T03:29:07Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=dcc55bad20e8538819e3daac4a23ba9d05d25bcd'/>
<id>urn:sha1:dcc55bad20e8538819e3daac4a23ba9d05d25bcd</id>
<content type='text'>
</content>
</entry>
<entry>
<title>HTML export: Make s3tc the standard Texture Format</title>
<updated>2018-01-20T14:20:26Z</updated>
<author>
<name>x1212</name>
</author>
<published>2018-01-20T12:41:19Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=eec2218e7cd91c91865301d779d38c89891d2301'/>
<id>urn:sha1:eec2218e7cd91c91865301d779d38c89891d2301</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Wrap Emscripten module into JS Engine singleton per SCons</title>
<updated>2018-01-13T18:40:59Z</updated>
<author>
<name>Leon Krause</name>
</author>
<published>2018-01-13T17:47:28Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bd1750c076a51d668dbb07f0ad5927ba621884a7'/>
<id>urn:sha1:bd1750c076a51d668dbb07f0ad5927ba621884a7</id>
<content type='text'>
Emscripten's meta DCE changes in 1.37.27(/28?) make it impossible to
keep using --pre-js for this
</content>
</entry>
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