<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/platform/javascript/dom_keys.h, branch 2.0.3-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/javascript/dom_keys.h?h=2.0.3-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/javascript/dom_keys.h?h=2.0.3-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-04-27T17:42:31Z</updated>
<entry>
<title>Reimplement key input events in Emscripten export</title>
<updated>2016-04-27T17:42:31Z</updated>
<author>
<name>eska</name>
</author>
<published>2016-04-15T22:19:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=98b30e3affc60ff2eb6582be6f2c7720c5148b86'/>
<id>urn:sha1:98b30e3affc60ff2eb6582be6f2c7720c5148b86</id>
<content type='text'>
Scancodes work, but unicode values are now completely broken in some
browser/OS combinations.

(cherry picked from commit 0e9eefb7d4d3d3b10558ade0fea5ea9656a7cace)
</content>
</entry>
</feed>
