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<title>godot.git/platform/javascript/SCsub, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=master</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=master'/>
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<updated>2017-09-25T18:36:30Z</updated>
<entry>
<title>Use BoolVariable in platform-specific options.</title>
<updated>2017-09-25T18:36:30Z</updated>
<author>
<name>Elliott Sales de Andrade</name>
</author>
<published>2017-09-25T04:37:17Z</published>
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<id>urn:sha1:3e69d19116e8d0d64fcbb096d925249e5d3596ed</id>
<content type='text'>
</content>
</entry>
<entry>
<title>HTML5 start-up overhaul</title>
<updated>2017-09-11T18:56:29Z</updated>
<author>
<name>Leon Krause</name>
</author>
<published>2017-08-13T11:10:04Z</published>
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<id>urn:sha1:4db801aaeac130a74197ab43e531ce2533414eb9</id>
<content type='text'>
 - Implement promise-based JS interface for custom HTML page
   integration
 - Add download progress callback
 - Add progress bar and indeterminate spinner to default HTML page
 - Try downloading files multiple times when failing
 - Get rid of godotfs.js
 - Separate steps for engine initialization, game initialization and game
   start
 - Allow multiple games on one HTML page
 - Substitution placeholders only used in .html file
 - Placeholders renamed: $GODOT_BASE =&gt; $GODOT_BASENAME,
   $GODOT_TMEM -&gt; $GODOT_TOTAL_MEMORY
 - Emscripten Module is now Engine.RuntimeEnvironment (no longer a global)
</content>
</entry>
<entry>
<title>Implement input focus behavior in HTML5</title>
<updated>2017-07-22T15:25:15Z</updated>
<author>
<name>L. Krause</name>
</author>
<published>2017-07-22T13:43:05Z</published>
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<id>urn:sha1:ca28c068c0dc6a95a60e5a70ce00d75f9b6f37a0</id>
<content type='text'>
 - Key and mouse events are only consumed if canvas is focused
 - NOTIFICATION_WM_MOUSE_ENTER, _MOUSE_EXIT, _FOCUS_IN and _FOCUS_OUT are
   emitted
</content>
</entry>
<entry>
<title>Fix zipping HTML5 templates when using implicit cache</title>
<updated>2017-07-17T01:53:31Z</updated>
<author>
<name>L. Krause</name>
</author>
<published>2017-07-09T15:18:59Z</published>
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<id>urn:sha1:69e0dee983a9e018dcd5dd9d27c106b35ab9e3bf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix web export build</title>
<updated>2017-03-10T04:09:54Z</updated>
<author>
<name>eska</name>
</author>
<published>2017-03-10T04:09:54Z</published>
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<id>urn:sha1:1abf478eb9bf502b5ab4d254a90112167719455c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix WebAssembly builds on Windows</title>
<updated>2017-02-21T22:21:28Z</updated>
<author>
<name>eska</name>
</author>
<published>2017-02-21T21:47:33Z</published>
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<id>urn:sha1:6e1828c9588eb731c4ec9dff9013d4db02d14975</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Automatically zip web export templates</title>
<updated>2017-02-20T05:59:19Z</updated>
<author>
<name>eska</name>
</author>
<published>2017-02-20T12:36:54Z</published>
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<id>urn:sha1:6e2bf31e5a8f3dbe18e31b1aff9c26ee184ad8c8</id>
<content type='text'>
Also fix web builds on Windows and clean up
</content>
</entry>
<entry>
<title>Relink web build when HTML shell changes</title>
<updated>2017-01-12T00:05:07Z</updated>
<author>
<name>eska</name>
</author>
<published>2017-01-12T00:05:07Z</published>
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<id>urn:sha1:68422c5dd68ec0e3b326d3718035d6513142fe4c</id>
<content type='text'>
Emscripten injects its loader script when linking, so force relinking
whenever the HTML shell changes.

Also remove useless FULL_ES2 flag, which should be a linker flag, but
would impact performance too much.
</content>
</entry>
<entry>
<title>style: Fix PEP8 whitespace issues in Python files</title>
<updated>2016-10-31T23:35:16Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-30T17:57:40Z</published>
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<id>urn:sha1:d4c17700aa2f36f69978beda04e42ff2749de270</id>
<content type='text'>
Done with `autopep8 --select=E2,W2`, fixes:

- E201 - Remove extraneous whitespace.
- E202 - Remove extraneous whitespace.
- E203 - Remove extraneous whitespace.
- E211 - Remove extraneous whitespace.
- E221 - Fix extraneous whitespace around keywords.
- E222 - Fix extraneous whitespace around keywords.
- E223 - Fix extraneous whitespace around keywords.
- E224 - Remove extraneous whitespace around operator.
- E225 - Fix missing whitespace around operator.
- E226 - Fix missing whitespace around operator.
- E227 - Fix missing whitespace around operator.
- E228 - Fix missing whitespace around operator.
- E231 - Add missing whitespace.
- E231 - Fix various deprecated code (via lib2to3).
- E241 - Fix extraneous whitespace around keywords.
- E242 - Remove extraneous whitespace around operator.
- E251 - Remove whitespace around parameter '=' sign.
- E261 - Fix spacing after comment hash.
- E262 - Fix spacing after comment hash.
- E265 - Format block comments.
- E271 - Fix extraneous whitespace around keywords.
- E272 - Fix extraneous whitespace around keywords.
- E273 - Fix extraneous whitespace around keywords.
- E274 - Fix extraneous whitespace around keywords.
- W291 - Remove trailing whitespace.
- W293 - Remove trailing whitespace.
</content>
</entry>
<entry>
<title>style: Start applying PEP8 to Python files, indentation issues</title>
<updated>2016-10-31T23:33:51Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-10-30T17:44:57Z</published>
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<id>urn:sha1:97c8508f5e4f57b1048830d44e76e1f4517fd449</id>
<content type='text'>
Done with `autopep8 --select=E1`, fixes:

- E101 - Reindent all lines.
- E112 - Fix under-indented comments.
- E113 - Fix over-indented comments.
- E115 - Fix under-indented comments.
- E116 - Fix over-indented comments.
- E121 - Fix a badly indented line.
- E122 - Fix a badly indented line.
- E123 - Fix a badly indented line.
- E124 - Fix a badly indented line.
- E125 - Fix indentation undistinguish from the next logical line.
- E126 - Fix a badly indented line.
- E127 - Fix a badly indented line.
- E128 - Fix a badly indented line.
- E129 - Fix a badly indented line.
</content>
</entry>
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