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<title>godot.git/platform/iphone, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/iphone?h=2.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/iphone?h=2.0-stable'/>
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<updated>2016-02-19T05:05:49Z</updated>
<entry>
<title>Reject any native video player calls on iOS that point to files within .pck archives.</title>
<updated>2016-02-19T05:05:49Z</updated>
<author>
<name>Aren Villanueva</name>
</author>
<published>2016-02-19T04:09:06Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7b25641813b950e1e81a84e7b0392dcbddfb1011'/>
<id>urn:sha1:7b25641813b950e1e81a84e7b0392dcbddfb1011</id>
<content type='text'>
Fix the paths for both res:// and user:// specified video files.
</content>
</entry>
<entry>
<title>adding xcode project template</title>
<updated>2016-02-14T21:18:47Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-02-14T21:15:51Z</published>
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<id>urn:sha1:ad405ade17630c927e06530dbbaad4e730193774</id>
<content type='text'>
</content>
</entry>
<entry>
<title>missed rename "keep_screen_on" for ios</title>
<updated>2016-01-18T16:58:51Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-01-18T16:58:51Z</published>
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<id>urn:sha1:c937fd5be6a9d789e2ab9150a10dc55900df1f9a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add ability to set "keep screen on" for iOS</title>
<updated>2016-01-16T11:59:09Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2015-11-29T04:18:21Z</published>
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<id>urn:sha1:182d2e5dc96c8ff695bc85ab44b22768eefc1f3b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>removed -ffast-math on ios, compiler bug?</title>
<updated>2015-12-23T14:19:12Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2015-12-23T14:16:12Z</published>
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<id>urn:sha1:6cfede11e3e1e4e4c9d970024010a304af1c2e4c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>thread rename for ios and osx (if called from the thread to be renamed)</title>
<updated>2015-12-18T05:58:30Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2015-12-18T05:58:30Z</published>
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<id>urn:sha1:4a7e5fafb12f620ce6ed763940db11338144308d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>no need to revert this actually</title>
<updated>2015-12-14T14:10:16Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2015-12-14T14:10:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=27e4c87869d70a1f79ee5d8daa005768cffeebb9'/>
<id>urn:sha1:27e4c87869d70a1f79ee5d8daa005768cffeebb9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>reverted mouse stuff</title>
<updated>2015-12-13T04:28:42Z</updated>
<author>
<name>santiagopf</name>
</author>
<published>2015-12-13T04:28:42Z</published>
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<id>urn:sha1:01f063e2fea23a7156e2748e0ac3f950008966cc</id>
<content type='text'>
t Please enter the commit message for your changes. Lines starting
</content>
</entry>
<entry>
<title>Merge pull request #590 from marynate/PR-fix-ios-release-event</title>
<updated>2015-12-12T00:30:02Z</updated>
<author>
<name>punto-</name>
</author>
<published>2015-12-12T00:30:02Z</published>
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<id>urn:sha1:25d19e08bb8fe409920a06429f531895d081e1f7</id>
<content type='text'>
Fixed ios release event not been dispatched when app entering background</content>
</entry>
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