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<title>godot.git/platform/iphone, branch 1.1-rc2</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/iphone?h=1.1-rc2</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/iphone?h=1.1-rc2'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2015-04-18T17:38:54Z</updated>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fdaa2920eb21fff3320a17e9239e04dfadecdb00'/>
<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fixed iphone build with new window manamenet changes</title>
<updated>2015-03-24T01:55:45Z</updated>
<author>
<name>steve</name>
</author>
<published>2015-03-24T01:55:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e3957e32deb80db1200082a8d6b4e429bbdbb4f4'/>
<id>urn:sha1:e3957e32deb80db1200082a8d6b4e429bbdbb4f4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge branch 'master' of https://github.com/okamstudio/godot</title>
<updated>2015-03-03T17:41:36Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-03T17:41:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2c2894ceb674927a35d2798b3e63adabdb020077'/>
<id>urn:sha1:2c2894ceb674927a35d2798b3e63adabdb020077</id>
<content type='text'>
Conflicts:
	modules/gdscript/gd_tokenizer.cpp
	scene/resources/shader_graph.h
</content>
</entry>
<entry>
<title>merges from okam repo</title>
<updated>2015-03-03T17:39:13Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-03T17:39:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4d2198110b4af7f203eeef95697255569e49bce7'/>
<id>urn:sha1:4d2198110b4af7f203eeef95697255569e49bce7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>add support for CADisplayLink</title>
<updated>2015-02-11T02:40:10Z</updated>
<author>
<name>Rhody Lugo</name>
</author>
<published>2015-02-10T19:54:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d67e8667886329ad4717178e8e09ceef1a42af34'/>
<id>urn:sha1:d67e8667886329ad4717178e8e09ceef1a42af34</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix init crash on iPad 1st gen device with iOS 5.1.1</title>
<updated>2015-01-23T10:27:53Z</updated>
<author>
<name>Maxime CHAPELET</name>
</author>
<published>2015-01-23T10:27:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f9d63a7683a1c214c7d24809fef4d3d363cc61be'/>
<id>urn:sha1:f9d63a7683a1c214c7d24809fef4d3d363cc61be</id>
<content type='text'>
</content>
</entry>
<entry>
<title>2D Rewrite Step [1]</title>
<updated>2015-01-10T20:35:26Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-01-10T20:35:26Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=89970848311ee2d49040a148a56d80590091877c'/>
<id>urn:sha1:89970848311ee2d49040a148a56d80590091877c</id>
<content type='text'>
-=-=-=-=-=-=-=-=-=-

-Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future).
-Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order)
-Removed OpenGL ES 1.x support. Good riddance!
</content>
</entry>
<entry>
<title>-Work in progress visual shader editor *DOES NOT WORK YET*</title>
<updated>2015-01-03T19:52:37Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-01-03T19:52:37Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fbdd925d9be1c4c96d05089d7d5a58cd938b002c'/>
<id>urn:sha1:fbdd925d9be1c4c96d05089d7d5a58cd938b002c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Ability to ask for documents/pictures/etc system dirs.</title>
<updated>2014-12-02T17:02:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-12-02T17:02:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e361e8539c889d3ca66e77ebb5d0ceb61d17f49d'/>
<id>urn:sha1:e361e8539c889d3ca66e77ebb5d0ceb61d17f49d</id>
<content type='text'>
-Fixes to animationplayer
-fixes to collada importer
</content>
</entry>
<entry>
<title>-fix sound room params (was not working)</title>
<updated>2014-11-26T17:24:13Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-11-26T17:24:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d70e16f72f2db8c299279fc2903f4308191f142e'/>
<id>urn:sha1:d70e16f72f2db8c299279fc2903f4308191f142e</id>
<content type='text'>
-fixes to DAE exporter
-ios fixes (video)
</content>
</entry>
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