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<title>godot.git/platform/iphone/os_iphone.cpp, branch 2.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/iphone/os_iphone.cpp?h=2.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/iphone/os_iphone.cpp?h=2.0.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-04-02T20:03:48Z</updated>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-04-02T20:03:48Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=424a1046664eb1dc8138ccb886ba1c1967c3caa4'/>
<id>urn:sha1:424a1046664eb1dc8138ccb886ba1c1967c3caa4</id>
<content type='text'>
(cherry picked from commit 4a4f2479146aa33e235ed57cde311efda68d3c8f)
</content>
</entry>
<entry>
<title>Reject any native video player calls on iOS that point to files within .pck archives.</title>
<updated>2016-02-19T05:05:49Z</updated>
<author>
<name>Aren Villanueva</name>
</author>
<published>2016-02-19T04:09:06Z</published>
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<id>urn:sha1:7b25641813b950e1e81a84e7b0392dcbddfb1011</id>
<content type='text'>
Fix the paths for both res:// and user:// specified video files.
</content>
</entry>
<entry>
<title>Add ability to set "keep screen on" for iOS</title>
<updated>2016-01-16T11:59:09Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2015-11-29T04:18:21Z</published>
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<id>urn:sha1:182d2e5dc96c8ff695bc85ab44b22768eefc1f3b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>no need to revert this actually</title>
<updated>2015-12-14T14:10:16Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2015-12-14T14:10:16Z</published>
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<id>urn:sha1:27e4c87869d70a1f79ee5d8daa005768cffeebb9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>reverted mouse stuff</title>
<updated>2015-12-13T04:28:42Z</updated>
<author>
<name>santiagopf</name>
</author>
<published>2015-12-13T04:28:42Z</published>
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<id>urn:sha1:01f063e2fea23a7156e2748e0ac3f950008966cc</id>
<content type='text'>
t Please enter the commit message for your changes. Lines starting
</content>
</entry>
<entry>
<title>Merge pull request #590 from marynate/PR-fix-ios-release-event</title>
<updated>2015-12-12T00:30:02Z</updated>
<author>
<name>punto-</name>
</author>
<published>2015-12-12T00:30:02Z</published>
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<id>urn:sha1:25d19e08bb8fe409920a06429f531895d081e1f7</id>
<content type='text'>
Fixed ios release event not been dispatched when app entering background</content>
</entry>
<entry>
<title>Initial iCloud implementation, supporting key value pairs</title>
<updated>2015-09-27T23:54:20Z</updated>
<author>
<name>steve</name>
</author>
<published>2015-09-27T23:54:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1fe5cc8e1d9fdcc3a383e936754f0323035c1f2d'/>
<id>urn:sha1:1fe5cc8e1d9fdcc3a383e936754f0323035c1f2d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>ability to run 2D physics in a thread</title>
<updated>2015-05-26T04:06:05Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-26T04:05:08Z</published>
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<id>urn:sha1:9df77d276593ef7082e3971d1c180b8f74b0cb2e</id>
<content type='text'>
also, 2D physics is now thread safe too.
see physics_2d/thread_model
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
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<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
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</entry>
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