<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/platform/iphone/app_delegate.mm, branch 2.0.3-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/iphone/app_delegate.mm?h=2.0.3-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/iphone/app_delegate.mm?h=2.0.3-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-04-02T20:19:40Z</updated>
<entry>
<title>Remove trailing spaces</title>
<updated>2016-04-02T20:19:40Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-04-02T18:26:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bac8248316f8aaf2890a5c7a4add2f3a562e5891'/>
<id>urn:sha1:bac8248316f8aaf2890a5c7a4add2f3a562e5891</id>
<content type='text'>
(cherry picked from commit 0a5472e697dee57956c2583a50bc5cf5faada5d8)
</content>
</entry>
<entry>
<title>missed rename "keep_screen_on" for ios</title>
<updated>2016-01-18T16:58:51Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-01-18T16:58:51Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c937fd5be6a9d789e2ab9150a10dc55900df1f9a'/>
<id>urn:sha1:c937fd5be6a9d789e2ab9150a10dc55900df1f9a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add ability to set "keep screen on" for iOS</title>
<updated>2016-01-16T11:59:09Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2015-11-29T04:18:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=182d2e5dc96c8ff695bc85ab44b22768eefc1f3b'/>
<id>urn:sha1:182d2e5dc96c8ff695bc85ab44b22768eefc1f3b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5be9ff7b6715a661e85f99b108f96340de7ef435'/>
<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>iOS compile fixes.</title>
<updated>2015-11-16T00:10:07Z</updated>
<author>
<name>Aren Villanueva</name>
</author>
<published>2015-11-16T00:07:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=402c24ec8baf10d6445213f1552cbeaaf0b55643'/>
<id>urn:sha1:402c24ec8baf10d6445213f1552cbeaaf0b55643</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added setting for CADisplayLink on iOS, so you no longer need to recompile to change it</title>
<updated>2015-10-23T00:31:09Z</updated>
<author>
<name>steve</name>
</author>
<published>2015-10-23T00:31:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=15a826571c8f4809023c2f3ca014705feb5492bf'/>
<id>urn:sha1:15a826571c8f4809023c2f3ca014705feb5492bf</id>
<content type='text'>
</content>
</entry>
<entry>
<title>merged some stuff for okam</title>
<updated>2015-09-04T02:24:55Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-09-04T02:24:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b0aa49accbd7e45dae38f1bd43b0fbdd11714211'/>
<id>urn:sha1:b0aa49accbd7e45dae38f1bd43b0fbdd11714211</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fixed ios compilation error</title>
<updated>2015-07-02T06:07:01Z</updated>
<author>
<name>romulox_x</name>
</author>
<published>2015-07-02T06:07:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1d22b0265bff3a7c3e5fe1d0e062f9fe27fc53af'/>
<id>urn:sha1:1d22b0265bff3a7c3e5fe1d0e062f9fe27fc53af</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-some changes by okam</title>
<updated>2015-06-30T14:28:43Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-06-30T14:28:43Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=55b34e05b3d735a84e1af9833e19c0b816c18252'/>
<id>urn:sha1:55b34e05b3d735a84e1af9833e19c0b816c18252</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Updated copyright year in all headers</title>
<updated>2015-04-18T17:38:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:38:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fdaa2920eb21fff3320a17e9239e04dfadecdb00'/>
<id>urn:sha1:fdaa2920eb21fff3320a17e9239e04dfadecdb00</id>
<content type='text'>
</content>
</entry>
</feed>
