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<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
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<updated>2015-11-02T16:36:41Z</updated>
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<title>Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting.</title>
<updated>2015-11-02T16:36:41Z</updated>
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<published>2015-10-31T08:59:29Z</published>
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<title>Haiku: add sound support</title>
<updated>2015-07-25T23:18:32Z</updated>
<author>
<name>Kostadin Damyanov</name>
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<published>2015-07-25T23:18:32Z</published>
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<title>Haiku: gl context locking</title>
<updated>2015-07-02T15:41:32Z</updated>
<author>
<name>Kostadin Damyanov</name>
</author>
<published>2015-07-02T15:41:32Z</published>
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<title>Haiku: implement some more window-related methods</title>
<updated>2015-06-23T18:22:12Z</updated>
<author>
<name>Kostadin Damyanov</name>
</author>
<published>2015-06-23T18:22:12Z</published>
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<title>Haiku: add some screen and window-related methods</title>
<updated>2015-06-20T23:08:31Z</updated>
<author>
<name>Kostadin Damyanov</name>
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<published>2015-06-20T23:08:31Z</published>
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<title>Haiku: implemet get_widow_size() get/set_window_position()</title>
<updated>2015-06-20T12:35:54Z</updated>
<author>
<name>Kostadin Damyanov</name>
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<published>2015-06-20T12:35:54Z</published>
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<title>Haiku: cleanup, add TODOs</title>
<updated>2015-06-20T00:43:11Z</updated>
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<name>Kostadin Damyanov</name>
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<published>2015-06-20T00:43:11Z</published>
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<title>Haiku: handle the quit request message</title>
<updated>2015-06-19T22:59:32Z</updated>
<author>
<name>Kostadin Damyanov</name>
</author>
<published>2015-06-19T22:59:32Z</published>
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<title>Haiku: implement get_mouse_pos() and get_mouse_button_state()</title>
<updated>2015-06-18T19:41:33Z</updated>
<author>
<name>Kostadin Damyanov</name>
</author>
<published>2015-06-18T19:41:33Z</published>
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<entry>
<title>Haiku: handle mouse movement and click events</title>
<updated>2015-06-16T18:52:24Z</updated>
<author>
<name>Kostadin Damyanov</name>
</author>
<published>2015-06-16T18:52:24Z</published>
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