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<title>godot.git/platform/haiku/haiku_direct_window.cpp, branch 2.0-beta</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
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<updated>2016-01-04T10:46:16Z</updated>
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<updated>2016-01-04T10:46:16Z</updated>
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<title>Haiku: remove unneeded code</title>
<updated>2015-08-12T19:14:40Z</updated>
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<published>2015-08-12T19:14:40Z</published>
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<updated>2015-08-12T18:40:45Z</updated>
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<name>Kostadin Damyanov</name>
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<published>2015-08-12T18:40:45Z</published>
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<title>Haiku: add keyboard support</title>
<updated>2015-07-11T21:52:47Z</updated>
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<name>Kostadin Damyanov</name>
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<published>2015-07-11T21:52:47Z</published>
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<title>Haiku: gl context locking</title>
<updated>2015-07-02T15:41:32Z</updated>
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<name>Kostadin Damyanov</name>
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<published>2015-07-02T15:41:32Z</published>
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<title>Haiku: add support for mouse wheel</title>
<updated>2015-06-21T19:18:27Z</updated>
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<name>Kostadin Damyanov</name>
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<published>2015-06-21T19:18:27Z</published>
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<title>Haiku: handle the quit request message</title>
<updated>2015-06-19T22:59:32Z</updated>
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<published>2015-06-19T22:59:32Z</published>
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<title>Haiku: implement get_mouse_pos() and get_mouse_button_state()</title>
<updated>2015-06-18T19:41:33Z</updated>
<author>
<name>Kostadin Damyanov</name>
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<published>2015-06-18T19:41:33Z</published>
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<title>Haiku: read the status of the key modifiers and mouse buttons</title>
<updated>2015-06-17T19:27:45Z</updated>
<author>
<name>Kostadin Damyanov</name>
</author>
<published>2015-06-17T19:27:45Z</published>
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<title>Haiku: handle mouse movement and click events</title>
<updated>2015-06-16T18:52:24Z</updated>
<author>
<name>Kostadin Damyanov</name>
</author>
<published>2015-06-16T18:52:24Z</published>
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