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<title>godot.git/platform/haiku/context_gl_haiku.cpp, branch 2.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
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<updated>2016-04-02T20:03:48Z</updated>
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<title>remove trailing whitespace</title>
<updated>2016-04-02T20:03:48Z</updated>
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<name>Hubert Jarosz</name>
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<published>2016-03-08T23:00:52Z</published>
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<title>Haiku: gl context locking</title>
<updated>2015-07-02T15:41:32Z</updated>
<author>
<name>Kostadin Damyanov</name>
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<published>2015-07-02T15:41:32Z</published>
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<title>Haiku: handle mouse movement and click events</title>
<updated>2015-06-16T18:52:24Z</updated>
<author>
<name>Kostadin Damyanov</name>
</author>
<published>2015-06-16T18:52:24Z</published>
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<title>Haiku: create a GL context and initialize the audio and physics servers</title>
<updated>2015-06-11T19:57:41Z</updated>
<author>
<name>Kostadin Damyanov</name>
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<published>2015-06-11T19:57:41Z</published>
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