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<title>godot.git/platform/flash/include/GLES2, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=mirror</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=mirror'/>
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<updated>2016-04-25T17:08:22Z</updated>
<entry>
<title>Drop obsolete WIP for Flash platform</title>
<updated>2016-04-25T17:08:22Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-04-25T16:49:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f368d380e708bd39589a309e2611b55306b78b3a'/>
<id>urn:sha1:f368d380e708bd39589a309e2611b55306b78b3a</id>
<content type='text'>
It was apparently never fully functional and has not been maintained.
Flash itself is nowadays clearly a deprecated technology, so there will
not be further work on it. platform/javascript and the upcoming
WebAssembly technologies should have a brighter future.
</content>
</entry>
<entry>
<title>-run script in editor</title>
<updated>2014-02-21T02:01:44Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-21T02:01:44Z</published>
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<id>urn:sha1:f2a068984c36de1f77940ae9d5dc0d017b8e642d</id>
<content type='text'>
-add search docs dialog that returns places string was found
-added flash
</content>
</entry>
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