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<title>godot.git/platform/flash/dir_access_flash.cpp, branch 2.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/flash/dir_access_flash.cpp?h=2.0-stable</id>
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<updated>2016-01-01T13:50:53Z</updated>
<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<id>urn:sha1:5be9ff7b6715a661e85f99b108f96340de7ef435</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add DirAccess:dir_exist api</title>
<updated>2014-05-25T06:50:54Z</updated>
<author>
<name>marynate</name>
</author>
<published>2014-05-25T03:34:51Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e6c1689b69e9e0ec530902b550c9e1e2d1cd0aae'/>
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</content>
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<entry>
<title>-run script in editor</title>
<updated>2014-02-21T02:01:44Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-21T02:01:44Z</published>
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-add search docs dialog that returns places string was found
-added flash
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