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<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
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<updated>2016-02-11T01:39:06Z</updated>
<entry>
<title>fix platform bb10 compilation</title>
<updated>2016-02-11T01:39:06Z</updated>
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<name>hondres</name>
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<published>2016-02-11T01:39:06Z</published>
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<entry>
<title>Update copyright to 2016 in headers</title>
<updated>2016-01-01T13:50:53Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-01-01T13:50:53Z</published>
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<entry>
<title>Moved deleting sample player in OS finalize methods to before deleting audio server to prevent crash when exiting.</title>
<updated>2015-11-02T16:36:41Z</updated>
<author>
<name>Saracen</name>
</author>
<published>2015-10-31T08:59:29Z</published>
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<title>merges from okam repo</title>
<updated>2015-03-03T17:39:13Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-03-03T17:39:13Z</published>
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<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
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