<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/platform/android, branch 2.0.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=2.0.4-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=2.0.4-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-07-08T17:01:36Z</updated>
<entry>
<title>Fix crash when null value through jni on android</title>
<updated>2016-07-08T17:01:36Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-07-04T19:41:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8aeacd935c005be27c3c34aa9e8cc616ec5e6ddd'/>
<id>urn:sha1:8aeacd935c005be27c3c34aa9e8cc616ec5e6ddd</id>
<content type='text'>
(cherry picked from commit b09dbaa78e716078806fdf1f88dea279d7d3c257)
</content>
</entry>
<entry>
<title>Fix string array parameter check with jni</title>
<updated>2016-07-08T16:07:11Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-06-24T17:05:46Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=584deb807e8d99d1ebe526edc993a7610ef8b05f'/>
<id>urn:sha1:584deb807e8d99d1ebe526edc993a7610ef8b05f</id>
<content type='text'>
(cherry picked from commit 456b7733fca2af68c1943597e181d7bcd81edc78)
</content>
</entry>
<entry>
<title>Remove duplicated aidl for android</title>
<updated>2016-07-08T16:06:59Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-06-24T16:11:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6116174d49555f266477b69d6b557405cfda8035'/>
<id>urn:sha1:6116174d49555f266477b69d6b557405cfda8035</id>
<content type='text'>
Tested IAP function on device.

(cherry picked from commit a5a5bdef25f95008e7c4ddecf48694c43000fbdf)
</content>
</entry>
<entry>
<title>Fixed bug using DirAccess in Android Marshmallow due to data dir being a symlink</title>
<updated>2016-07-02T14:46:15Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-02T14:46:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=10eedf62b8b6ddea269a1231800174a57f094efb'/>
<id>urn:sha1:10eedf62b8b6ddea269a1231800174a57f094efb</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix android resource locale</title>
<updated>2016-06-24T23:54:00Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-06-22T13:32:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=39cc2cbfb934e8adbdc9681eab037602ba37c187'/>
<id>urn:sha1:39cc2cbfb934e8adbdc9681eab037602ba37c187</id>
<content type='text'>
(cherry picked from commit 591be5df25be713bfe9b34a93b72b33e6e6f989e)
</content>
</entry>
<entry>
<title>correct current Intent for android</title>
<updated>2016-06-24T23:41:59Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-06-20T18:32:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5582d37af946c2fa623f72023c2d48e4eec2ed5e'/>
<id>urn:sha1:5582d37af946c2fa623f72023c2d48e4eec2ed5e</id>
<content type='text'>
(cherry picked from commit 780fa60072eb1957eb1e4abdcf4fbd2a9e5bda95)
</content>
</entry>
<entry>
<title>fix errors while exporting android</title>
<updated>2016-06-24T23:41:57Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-06-15T20:00:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6a1368d24d598b8f6860b0d06f9fbbe767286a50'/>
<id>urn:sha1:6a1368d24d598b8f6860b0d06f9fbbe767286a50</id>
<content type='text'>
(cherry picked from commit e6bbe9199436c1c0e9467f4d1bd02d465374ddf6)
</content>
</entry>
<entry>
<title>Remove Make-related flags from Android build</title>
<updated>2016-06-04T20:20:02Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-06-02T00:08:31Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=6d45fc07179d88fe8347eff9475273d3e9bbb0b6'/>
<id>urn:sha1:6d45fc07179d88fe8347eff9475273d3e9bbb0b6</id>
<content type='text'>
They were wrongly placed, creating a file named "-fpic" instead of
applying "-fpic" to the build. This file was in .gitignore, which made it
less noticiable.

This also adds build.gradle to .gitignore.

(cherry picked from commit 408c26ce0bc3847ed956a6993faa2619cd942da2)
</content>
</entry>
<entry>
<title>Icon: Remove more grey capsules behind official logo</title>
<updated>2016-06-04T20:20:02Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-05-29T22:41:42Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=8b8a1a0cbbb17e5cb4466352ab44888164dd04da'/>
<id>urn:sha1:8b8a1a0cbbb17e5cb4466352ab44888164dd04da</id>
<content type='text'>
(cherry picked from commit e6e878e139eb48f587bf4f6e111b08ebf0121749)
</content>
</entry>
<entry>
<title>fix unexpected char: '\' error on windows</title>
<updated>2016-06-04T20:20:02Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-05-23T20:25:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bbf08a48df3b464aa26ce3658bdbed16bcd1523f'/>
<id>urn:sha1:bbf08a48df3b464aa26ce3658bdbed16bcd1523f</id>
<content type='text'>
error occurred when register additional directory for android module on windows.

### config.py ###
```
def can_build(plat):
 return plat=="android"

def configure(env):
 if (env['platform'] == 'android'):
  env.android_add_res_dir("android/res")
```

(cherry picked from commit 5eb14d3af08a97e71222a8972996d86e3ceed54b)
</content>
</entry>
</feed>
