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<title>godot.git/platform/android, branch 2.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/android?h=2.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/android?h=2.0.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-04-02T21:05:18Z</updated>
<entry>
<title>Add support for gnu-libstc++-4.9 needed by recent NDK versions</title>
<updated>2016-04-02T21:05:18Z</updated>
<author>
<name>blubee</name>
</author>
<published>2016-03-20T09:22:48Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=aac3b9db5cb3be1155dd46aa588f0ae5cf18ba16'/>
<id>urn:sha1:aac3b9db5cb3be1155dd46aa588f0ae5cf18ba16</id>
<content type='text'>
The 4.9 version is the default one, people can still build using 4.8
with older NDK versions by setting the (optional) NDK_TARGET
and NDK_TARGET_X86 environment variables.

(cherry picked from commit a0fb5b5f95f0d4ce90766301ddce4e5f199fb125)
</content>
</entry>
<entry>
<title>Remove trailing spaces</title>
<updated>2016-04-02T20:19:40Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-04-02T18:26:12Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bac8248316f8aaf2890a5c7a4add2f3a562e5891'/>
<id>urn:sha1:bac8248316f8aaf2890a5c7a4add2f3a562e5891</id>
<content type='text'>
(cherry picked from commit 0a5472e697dee57956c2583a50bc5cf5faada5d8)
</content>
</entry>
<entry>
<title>Expose android/shutdown_adb_on_exit parameter and default to true</title>
<updated>2016-04-02T20:14:20Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-03-20T10:51:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=5caf6ad8b910abfa4014e1a66d2417c590578639'/>
<id>urn:sha1:5caf6ad8b910abfa4014e1a66d2417c590578639</id>
<content type='text'>
It was added in 30d0ca9 for the Steam build but only enabled
when parsing a ._sc_ file that would define it.
It is now available for all users to toggle, in and outside of Steam.

Fixes #4073.

(cherry picked from commit c58494038702876403687e5b76a100f077b8d9b3)
</content>
</entry>
<entry>
<title>Add -r flag to adb install for keep app user data</title>
<updated>2016-04-02T20:12:12Z</updated>
<author>
<name>sanikoyes</name>
</author>
<published>2016-03-18T10:11:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=05c620b7ad8633ac52249a17ebb137c635ef3a35'/>
<id>urn:sha1:05c620b7ad8633ac52249a17ebb137c635ef3a35</id>
<content type='text'>
(cherry picked from commit 9e026fecef94c5bc52ecddf6db5ec60c76b2e3be)
</content>
</entry>
<entry>
<title>remove trailing whitespace</title>
<updated>2016-04-02T20:03:48Z</updated>
<author>
<name>Hubert Jarosz</name>
</author>
<published>2016-03-08T23:00:52Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=424a1046664eb1dc8138ccb886ba1c1967c3caa4'/>
<id>urn:sha1:424a1046664eb1dc8138ccb886ba1c1967c3caa4</id>
<content type='text'>
(cherry picked from commit 4a4f2479146aa33e235ed57cde311efda68d3c8f)
</content>
</entry>
<entry>
<title>fix gradle build on windows</title>
<updated>2016-03-05T11:56:19Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-03-02T03:15:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=95e46e6eac1ea526b0eaaaf26f218bb30e34aab3'/>
<id>urn:sha1:95e46e6eac1ea526b0eaaaf26f218bb30e34aab3</id>
<content type='text'>
(cherry picked from commit d6cc887627de8868d88fe93968978a90f243c8e1)
</content>
</entry>
<entry>
<title>added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings</title>
<updated>2016-02-29T08:00:35Z</updated>
<author>
<name>Ariel Manzur</name>
</author>
<published>2016-02-27T15:11:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f619b057514147b55bf35001a63645f23db847d3'/>
<id>urn:sha1:f619b057514147b55bf35001a63645f23db847d3</id>
<content type='text'>
(cherry picked from commit 30d0ca97664a7645ce8b2af7d169f0cee3248953)
</content>
</entry>
<entry>
<title>Merge pull request #3428 from Hinsbart/android-gamepad</title>
<updated>2016-02-08T23:09:02Z</updated>
<author>
<name>punto-</name>
</author>
<published>2016-02-08T23:09:02Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b6b33e8886c4e1515164925dddf55d9ee687456f'/>
<id>urn:sha1:b6b33e8886c4e1515164925dddf55d9ee687456f</id>
<content type='text'>
support gamepad remapping on android</content>
</entry>
<entry>
<title>use fallback mapping from list</title>
<updated>2016-01-27T11:18:34Z</updated>
<author>
<name>Hondres</name>
</author>
<published>2016-01-27T11:18:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e7b6e3f20baa42663b0b6c1009d3cde97d7aa393'/>
<id>urn:sha1:e7b6e3f20baa42663b0b6c1009d3cde97d7aa393</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Combies driver split and spawn fix, closes #3265</title>
<updated>2016-01-25T03:25:32Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-25T03:25:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=16b8b97472752bdf4753ef4a9bee9b7a687fa1cd'/>
<id>urn:sha1:16b8b97472752bdf4753ef4a9bee9b7a687fa1cd</id>
<content type='text'>
</content>
</entry>
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