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<title>godot.git/platform/android/java, branch 2.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=2.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=2.1-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-08-08T16:15:55Z</updated>
<entry>
<title>Android: Rename values-zh to values-zh-rCN (#6063)</title>
<updated>2016-08-08T16:15:55Z</updated>
<author>
<name>Skyfrit</name>
</author>
<published>2016-08-08T09:51:30Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c56ea7cf91879ac0521a4962eb9e258d45c6448a'/>
<id>urn:sha1:c56ea7cf91879ac0521a4962eb9e258d45c6448a</id>
<content type='text'>
(cherry picked from commit 4f6a21b0df772804b67073dc65f000f571a4511e)
</content>
</entry>
<entry>
<title>Android: Add support for Traditional Chinese (HK) (#6061)</title>
<updated>2016-08-08T16:15:49Z</updated>
<author>
<name>Skyfrit</name>
</author>
<published>2016-08-08T09:49:51Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1913e4a04025272c1dcf4f55e7b88a63a9244868'/>
<id>urn:sha1:1913e4a04025272c1dcf4f55e7b88a63a9244868</id>
<content type='text'>
(cherry picked from commit 664b5b5137b00c170968c688d880561ab294ae91)
</content>
</entry>
<entry>
<title>Android: Add support for Traditional Chinese (TW) (#6061)</title>
<updated>2016-08-08T16:15:43Z</updated>
<author>
<name>Skyfrit</name>
</author>
<published>2016-08-08T09:49:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2b35ba48153ad19be27602ac99449e1d33a91fcc'/>
<id>urn:sha1:2b35ba48153ad19be27602ac99449e1d33a91fcc</id>
<content type='text'>
(cherry picked from commit 8ab4acd17f06c31b9281c63232756c4d1a7b3a24)
</content>
</entry>
<entry>
<title>Merge pull request #5415 from volzhs/improve-android-payment</title>
<updated>2016-07-24T15:18:13Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-24T15:18:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9213400cd552b09667445916f812db186626fb50'/>
<id>urn:sha1:9213400cd552b09667445916f812db186626fb50</id>
<content type='text'>
Improve android payment</content>
</entry>
<entry>
<title>Implement get_screen_dpi() on Android</title>
<updated>2016-07-20T12:54:48Z</updated>
<author>
<name>Mario Schlack</name>
</author>
<published>2016-07-20T12:54:48Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=07178937725d60e0f02050a3b39fc85e44c76b2d'/>
<id>urn:sha1:07178937725d60e0f02050a3b39fc85e44c76b2d</id>
<content type='text'>
</content>
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<entry>
<title>Add querying details of IAP items for android</title>
<updated>2016-07-18T14:45:58Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-06-25T17:46:40Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=79cb91dc842eded0fcbb562f127996759abeddc7'/>
<id>urn:sha1:79cb91dc842eded0fcbb562f127996759abeddc7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix can't get all info if user purchases many items and not consumed</title>
<updated>2016-07-18T14:45:58Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-06-25T17:37:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f26f181ba964d4fa4903ab936c26a27c65a1e525'/>
<id>urn:sha1:f26f181ba964d4fa4903ab936c26a27c65a1e525</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added gyroscope support to Godot and Android</title>
<updated>2016-07-15T17:43:32Z</updated>
<author>
<name>Jamil Halabi</name>
</author>
<published>2016-07-15T07:31:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=370ae3512deda40b2659a1192f302298e269305f'/>
<id>urn:sha1:370ae3512deda40b2659a1192f302298e269305f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make Android build smarter (SCons + Gradle)</title>
<updated>2016-06-27T08:49:15Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2016-06-15T13:21:18Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e7b2626707457fe1d6af36da3d7a1ec3863cd52f'/>
<id>urn:sha1:e7b2626707457fe1d6af36da3d7a1ec3863cd52f</id>
<content type='text'>
Upgrade Gradle and Android plugin for Gradle
Disable all signing and zip-aligning for the export templates
Give correct names to generated APKs
Put .so files built by SCons right where Gradle has to pick them according to arch &amp; build type
Downgrade NDK platform to 14 to match minSdkVersion
</content>
</entry>
<entry>
<title>Fix Android sensors polling rate on resume</title>
<updated>2016-06-25T00:00:04Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2016-06-25T00:00:04Z</published>
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<id>urn:sha1:6d37253be5657844171413c2fbb164a1a9e7ee9a</id>
<content type='text'>
Fix #5306
</content>
</entry>
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