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<title>godot.git/platform/android/java/res/values, branch 3.0.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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<updated>2016-04-19T02:10:55Z</updated>
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<title>remove unused resources and add korean locale for android</title>
<updated>2016-04-19T02:10:55Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-04-19T02:10:55Z</published>
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- remove unused resources in platform/android/java/res/values/strings.xml
- add korean language resource for apk expansion download screen
</content>
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<entry>
<title>-Removed ANT build system for Android, as it was deprecated by Google</title>
<updated>2016-01-08T16:36:44Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-08T16:36:44Z</published>
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-Added new Gradle build system, as it is the required build system
</content>
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<entry>
<title>Small Issues &amp; Maintenance</title>
<updated>2014-08-02T01:10:38Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-08-02T01:10:38Z</published>
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-=-=-=-=-=-=-=-=-=-=-=-=-=

-Begin work on Navigation Meshes (simple pathfinding for now, will improve soon)
-More doc on theme overriding
-Upgraded OpenSSL to version without bugs
-Misc bugfixes
</content>
</entry>
<entry>
<title>GODOT IS OPEN SOURCE</title>
<updated>2014-02-10T01:10:30Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2014-02-10T01:10:30Z</published>
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