<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/platform/android/export, branch 3.0.3-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/android/export?h=3.0.3-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/android/export?h=3.0.3-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-06-05T19:42:33Z</updated>
<entry>
<title>Change ".." punctuation for "..." in editor strings (#16507)</title>
<updated>2018-06-05T19:42:33Z</updated>
<author>
<name>Hugo Locurcio</name>
</author>
<published>2018-04-22T17:36:01Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=403f7dc35f9a356466ee12b83880e2da73b9598d'/>
<id>urn:sha1:403f7dc35f9a356466ee12b83880e2da73b9598d</id>
<content type='text'>
(cherry picked from commit 1c419531a009f48aa074f9b5f93b98d387c33723)
</content>
</entry>
<entry>
<title>Increase versionCode range 3.0</title>
<updated>2018-06-01T15:33:27Z</updated>
<author>
<name>Dmitry Pupinin</name>
</author>
<published>2018-05-29T04:06:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=188bfd2ac95a697f216e964bd020e2a076ea1a11'/>
<id>urn:sha1:188bfd2ac95a697f216e964bd020e2a076ea1a11</id>
<content type='text'>
(cherry picked from commit d71d968987055473bbd1ab263f7d9386cc6a2614)
</content>
</entry>
<entry>
<title>Fix: JAR files signed with the MD5 algorithm as unsigned</title>
<updated>2018-05-08T07:06:54Z</updated>
<author>
<name>RameshRavone</name>
</author>
<published>2018-05-05T06:36:45Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fa19d01c7b84e5504c20d9a31bb3791b1cd4d122'/>
<id>urn:sha1:fa19d01c7b84e5504c20d9a31bb3791b1cd4d122</id>
<content type='text'>
(cherry picked from commit d3182248c4ab29ab20decabe17066018298a8073)
</content>
</entry>
<entry>
<title>Fix _export_begin not being called when exporting to android</title>
<updated>2018-04-29T16:45:09Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2018-04-26T21:07:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=00c55bb2ebd825e679253ec38278630935b63313'/>
<id>urn:sha1:00c55bb2ebd825e679253ec38278630935b63313</id>
<content type='text'>
(cherry picked from commit c8884ce3bddfeb2dead4208047edb27f97a7e78d)
</content>
</entry>
<entry>
<title>Fix getting Android device information</title>
<updated>2018-03-28T22:34:31Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2018-03-20T04:53:33Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b09d06fcf727da37abdbd09f1d222da5a3a9eb18'/>
<id>urn:sha1:b09d06fcf727da37abdbd09f1d222da5a3a9eb18</id>
<content type='text'>
Fix #17644

(cherry picked from commit 4e378aeeb874b596fa08d079d9e107b2863f1144)
</content>
</entry>
<entry>
<title>Fix typos with codespell</title>
<updated>2018-02-22T11:17:06Z</updated>
<author>
<name>luz.paz</name>
</author>
<published>2018-02-21T16:30:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=751806b5c7c2b63c47d228664c3425b6f3fdb5ac'/>
<id>urn:sha1:751806b5c7c2b63c47d228664c3425b6f3fdb5ac</id>
<content type='text'>
Found via `codespell -q 3 --skip="./thirdparty,./editor/translations" -I ../godot-word-whitelist.txt`
Whitelist consists of:
```
ang
doubleclick
lod
nd
que
te
unselect
```

(cherry picked from commit 612ab4bbc6f2396f4dcd68c3f142f7dfa2f5f0a5)
</content>
</entry>
<entry>
<title>Make remote FS work with GDNative on Android</title>
<updated>2018-01-16T08:18:47Z</updated>
<author>
<name>Ruslan Mustakov</name>
</author>
<published>2018-01-16T05:36:18Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=99f93ea4406f14c6f6f9163d422c72598fa70dc9'/>
<id>urn:sha1:99f93ea4406f14c6f6f9163d422c72598fa70dc9</id>
<content type='text'>
.so files are added to the .apk when remote FS is used.
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b50a9114b105dafafdda8248a38653bca314a6f3'/>
<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Increase sleep time for android export thread</title>
<updated>2017-12-17T10:50:11Z</updated>
<author>
<name>Bernhard Liebl</name>
</author>
<published>2017-12-17T10:50:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=95edc3855ad7fcb8c30501af8369c7df941b3838'/>
<id>urn:sha1:95edc3855ad7fcb8c30501af8369c7df941b3838</id>
<content type='text'>
</content>
</entry>
</feed>
