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<title>godot.git/platform/android/build.gradle.template, branch 2.1.4-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/android/build.gradle.template?h=2.1.4-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/android/build.gradle.template?h=2.1.4-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-07-30T05:08:36Z</updated>
<entry>
<title>update gradle-android buildtool for 2.1</title>
<updated>2017-07-30T05:08:36Z</updated>
<author>
<name>ISylvox</name>
</author>
<published>2017-07-30T05:08:36Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f7e4190b195e369835602ca8d554e0db92b4d9b0'/>
<id>urn:sha1:f7e4190b195e369835602ca8d554e0db92b4d9b0</id>
<content type='text'>
</content>
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<entry>
<title>Android: Support to change minSdkVersion (#8313)</title>
<updated>2017-05-26T16:08:26Z</updated>
<author>
<name>Ramesh Ravone</name>
</author>
<published>2017-04-09T21:35:34Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=9028a754523fe379cbf66e1886afe9c36bcdb91b'/>
<id>urn:sha1:9028a754523fe379cbf66e1886afe9c36bcdb91b</id>
<content type='text'>
(cherry picked from commit 93b417fe17dd92e8fe22c3c4b72347d948ca128e)
</content>
</entry>
<entry>
<title>Fix android build regression by 69c4c4a</title>
<updated>2017-05-26T11:42:36Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-05-26T11:40:05Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c6ebb6a40c3838d2e83597507866f69b47d9275b'/>
<id>urn:sha1:c6ebb6a40c3838d2e83597507866f69b47d9275b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Upgrade Android build tools to the latest</title>
<updated>2017-05-15T22:54:54Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2017-05-15T22:54:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=deda04faff0a071c0acfcd6b1bc6b88d96354476'/>
<id>urn:sha1:deda04faff0a071c0acfcd6b1bc6b88d96354476</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge pull request #8724 from volzhs/android-jni</title>
<updated>2017-05-12T06:24:32Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-05-12T06:24:32Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=353ed88a54386cf0df90c2d7f5c8ae887235b4a1'/>
<id>urn:sha1:353ed88a54386cf0df90c2d7f5c8ae887235b4a1</id>
<content type='text'>
Fix compile error when use "android_add_jni_dir"</content>
</entry>
<entry>
<title>Fix compile error when use "android_add_jni_dir"</title>
<updated>2017-05-12T06:07:41Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-05-12T06:07:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=69c4c4a20c76f7038bda7592e3c12e491ab20e9f'/>
<id>urn:sha1:69c4c4a20c76f7038bda7592e3c12e491ab20e9f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update to latest gradle</title>
<updated>2017-05-12T05:38:23Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2017-05-12T05:25:56Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c7d3aac505d6737c095e9945f70015f292ace187'/>
<id>urn:sha1:c7d3aac505d6737c095e9945f70015f292ace187</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update build.gradle.template</title>
<updated>2017-04-05T06:07:01Z</updated>
<author>
<name>Ramesh Ravone</name>
</author>
<published>2017-03-25T12:11:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1c17e5b38d180a35be24104456f6d87c50c10b8c'/>
<id>urn:sha1:1c17e5b38d180a35be24104456f6d87c50c10b8c</id>
<content type='text'>
Updating project repository,
added jcenter() since Android Studio uses it by default.

https://www.jfrog.com/knowledge-base/why-should-i-use-jcenter-over-maven-central/
(cherry picked from commit 77c81a21d84d30b2b78027821db45a53d583762f)
</content>
</entry>
<entry>
<title>android: adding classpath and gradle plugins</title>
<updated>2017-03-18T23:44:13Z</updated>
<author>
<name>Ramesh Mani Maran</name>
</author>
<published>2017-03-06T10:04:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f2f2369db80fe9042e9fd5591bebf4e039720aab'/>
<id>urn:sha1:f2f2369db80fe9042e9fd5591bebf4e039720aab</id>
<content type='text'>
(cherry picked from commit 27c7d253aa1f2125e37344d7829b5b87a4b9a901)
</content>
</entry>
<entry>
<title>Fix resources for Android modules not being merged</title>
<updated>2017-01-24T15:29:09Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2017-01-24T15:29:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fec41c528c71a51bf9f01c92a7e557abd82e364d'/>
<id>urn:sha1:fec41c528c71a51bf9f01c92a7e557abd82e364d</id>
<content type='text'>
Fixes #7421
</content>
</entry>
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