<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/platform/android/build.gradle.template, branch 2.1.3-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/platform/android/build.gradle.template?h=2.1.3-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/platform/android/build.gradle.template?h=2.1.3-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-04-05T06:07:01Z</updated>
<entry>
<title>Update build.gradle.template</title>
<updated>2017-04-05T06:07:01Z</updated>
<author>
<name>Ramesh Ravone</name>
</author>
<published>2017-03-25T12:11:20Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=1c17e5b38d180a35be24104456f6d87c50c10b8c'/>
<id>urn:sha1:1c17e5b38d180a35be24104456f6d87c50c10b8c</id>
<content type='text'>
Updating project repository,
added jcenter() since Android Studio uses it by default.

https://www.jfrog.com/knowledge-base/why-should-i-use-jcenter-over-maven-central/
(cherry picked from commit 77c81a21d84d30b2b78027821db45a53d583762f)
</content>
</entry>
<entry>
<title>android: adding classpath and gradle plugins</title>
<updated>2017-03-18T23:44:13Z</updated>
<author>
<name>Ramesh Mani Maran</name>
</author>
<published>2017-03-06T10:04:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f2f2369db80fe9042e9fd5591bebf4e039720aab'/>
<id>urn:sha1:f2f2369db80fe9042e9fd5591bebf4e039720aab</id>
<content type='text'>
(cherry picked from commit 27c7d253aa1f2125e37344d7829b5b87a4b9a901)
</content>
</entry>
<entry>
<title>Fix resources for Android modules not being merged</title>
<updated>2017-01-24T15:29:09Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2017-01-24T15:29:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=fec41c528c71a51bf9f01c92a7e557abd82e364d'/>
<id>urn:sha1:fec41c528c71a51bf9f01c92a7e557abd82e364d</id>
<content type='text'>
Fixes #7421
</content>
</entry>
<entry>
<title>Fix (potentially) Android libs packaging issue (#5645)</title>
<updated>2016-09-18T21:11:18Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2016-09-07T00:36:11Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f90370886fb61177423d3b9d34cdcaf2167a25a7'/>
<id>urn:sha1:f90370886fb61177423d3b9d34cdcaf2167a25a7</id>
<content type='text'>
(cherry picked from commit e9065632c6193736a2f539cc5f8906db4855c3ac)
</content>
</entry>
<entry>
<title>Merge pull request #5077 from RandomShaper/improve-android-build</title>
<updated>2016-07-10T16:57:17Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-07-10T16:57:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d279d060e18fba43c83c77b0f91dcf2f6bfb3fd2'/>
<id>urn:sha1:d279d060e18fba43c83c77b0f91dcf2f6bfb3fd2</id>
<content type='text'>
Improve Android build</content>
</entry>
<entry>
<title>Add android_add_default_config for config.py</title>
<updated>2016-07-06T19:03:50Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-07-06T19:03:50Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=40d3234304535a3993b44c0a7cd55e18b14ced95'/>
<id>urn:sha1:40d3234304535a3993b44c0a7cd55e18b14ced95</id>
<content type='text'>
usage : env.android_add_default_config("applicationId 'com.godot.game'")
</content>
</entry>
<entry>
<title>Make Android build smarter (SCons + Gradle)</title>
<updated>2016-06-27T08:49:15Z</updated>
<author>
<name>Pedro J. Estébanez</name>
</author>
<published>2016-06-15T13:21:18Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e7b2626707457fe1d6af36da3d7a1ec3863cd52f'/>
<id>urn:sha1:e7b2626707457fe1d6af36da3d7a1ec3863cd52f</id>
<content type='text'>
Upgrade Gradle and Android plugin for Gradle
Disable all signing and zip-aligning for the export templates
Give correct names to generated APKs
Put .so files built by SCons right where Gradle has to pick them according to arch &amp; build type
Downgrade NDK platform to 14 to match minSdkVersion
</content>
</entry>
<entry>
<title>Gradle: remove trailing spaces</title>
<updated>2016-06-25T11:39:03Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-06-25T11:39:03Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c931ed976b5952d7f0972f4c8c4efe279db456ac'/>
<id>urn:sha1:c931ed976b5952d7f0972f4c8c4efe279db456ac</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add comments for NotificationCompat to support API &lt; 16</title>
<updated>2016-05-25T13:19:37Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-05-25T13:19:37Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e5d16eca466aa50b57a127d660499591f16f2255'/>
<id>urn:sha1:e5d16eca466aa50b57a127d660499591f16f2255</id>
<content type='text'>
</content>
</entry>
<entry>
<title>fix compatibility for Android API 14 with supporting API 23</title>
<updated>2016-05-24T02:22:35Z</updated>
<author>
<name>volzhs</name>
</author>
<published>2016-05-24T02:22:35Z</published>
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<id>urn:sha1:ff67c256f52b904bdabe17e755194149da9b219f</id>
<content type='text'>
using ``NotificationCompat`` in ``support-v4`` library will increase APK filesize a little bit, but it guarantees to run OK with API 4+
tested with API 19 and 23 devices
</content>
</entry>
</feed>
