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<title>godot.git/modules, branch feature/gio-open</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=feature%2Fgio-open</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=feature%2Fgio-open'/>
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<updated>2017-10-11T11:54:34Z</updated>
<entry>
<title>Merge pull request #11954 from neikeq/d</title>
<updated>2017-10-11T11:54:34Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-11T11:54:34Z</published>
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<id>urn:sha1:740ef3dc9788d62fc07567149a3768e90af781ce</id>
<content type='text'>
Added 'exposed' field to ClassInfo for registered classes</content>
</entry>
<entry>
<title>Fix wrong array index</title>
<updated>2017-10-10T16:29:56Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-10T16:29:56Z</published>
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<id>urn:sha1:14b9ad12969329e1c8f24afce0c674af3f97ae67</id>
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</content>
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<entry>
<title> Fix getting struct elements from MonoArray (#11978)</title>
<updated>2017-10-09T22:25:36Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-09T22:25:36Z</published>
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<id>urn:sha1:18d3ba0c50ac073a4588388a6bdc71cfee44ea1f</id>
<content type='text'>
* Fix getting struct elements from MonoArray
* Revert undesired change
</content>
</entry>
<entry>
<title>Mono: Make use of ClassInfo's exposed API</title>
<updated>2017-10-09T21:50:06Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-09T21:50:06Z</published>
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<id>urn:sha1:9b6f65af82d02d1ec92de1d2d6250884de20cbf3</id>
<content type='text'>
- BindingsGenerator only generates exposed classes.
- Fix creation of managed instances of non-exposed classes.
</content>
</entry>
<entry>
<title>Adds 'exposed' field to ClassInfo</title>
<updated>2017-10-09T21:49:17Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-10-09T21:49:17Z</published>
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<id>urn:sha1:0c2e882210f8848475f7d9547af50a202f53a110</id>
<content type='text'>
This field represents if the class is exposed to the scripting API.
The value is 'true' if the class was registered manually ('ClassDB::register_*class()'), otherwise it's false (registered on '_post_initialize').
- Added missing registration of classes that are meant to be exposed.
</content>
</entry>
<entry>
<title>Apply a few recent chages in Quat and Basis to their respective Mono counterparts. (#11899)</title>
<updated>2017-10-09T12:49:53Z</updated>
<author>
<name>Ferenc Arn</name>
</author>
<published>2017-10-09T12:49:53Z</published>
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<id>urn:sha1:8ddbd1977793ef1318d3557001310c59277321d0</id>
<content type='text'>
</content>
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<entry>
<title>Merge pull request #11950 from sheepandshepherd/gdnative_property_index</title>
<updated>2017-10-09T11:55:36Z</updated>
<author>
<name>Thomas Herzog</name>
</author>
<published>2017-10-09T11:55:36Z</published>
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<id>urn:sha1:ea37f44ec84edb3309845bfb27e863d5aa529ce4</id>
<content type='text'>
Include property index in GDNative class API</content>
</entry>
<entry>
<title>Merge pull request #11910 from hoelzl/pr-python3-mono-build</title>
<updated>2017-10-09T09:00:14Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-10-09T09:00:14Z</published>
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<id>urn:sha1:30a4882cf808f04a80bf0b6a3c879c8e9a74f673</id>
<content type='text'>
Fix Python 3 incompatibility in Mono build</content>
</entry>
<entry>
<title>Merge pull request #11952 from touilleMan/fix-crash-gdnative</title>
<updated>2017-10-08T23:24:21Z</updated>
<author>
<name>Thomas Herzog</name>
</author>
<published>2017-10-08T23:24:21Z</published>
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<id>urn:sha1:dc6bb74c4638be6989dcb042895af9c75682f0c5</id>
<content type='text'>
[GDnative] fix crash at cleanup time when singleton_gdnatives is not empty</content>
</entry>
<entry>
<title>[GDnative] fix crash at cleanup time when singleton_gdnatives is not empty</title>
<updated>2017-10-08T22:31:25Z</updated>
<author>
<name>Emmanuel Leblond</name>
</author>
<published>2017-10-08T22:31:25Z</published>
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<id>urn:sha1:6363bcf209d90d2ff1baf1b22bb8d8c7c1d1b7fd</id>
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