<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/modules, branch 3.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=3.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=3.0.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-03-03T00:55:27Z</updated>
<entry>
<title>[DOCS] NetworkedMultiplayerENet</title>
<updated>2018-03-03T00:55:27Z</updated>
<author>
<name>Max Hilbrunner</name>
</author>
<published>2018-03-02T03:22:18Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=93e99846b09a56aff6594511e286080f787e436e'/>
<id>urn:sha1:93e99846b09a56aff6594511e286080f787e436e</id>
<content type='text'>
(cherry picked from commit 5aae17a6fb4b41f35e5c0a744cedf9f6b905d120)
</content>
</entry>
<entry>
<title>NativeScript: Fix initialization in wrong scope</title>
<updated>2018-03-02T01:08:50Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-03-02T01:07:37Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=87476c057a60f3ab6fc16ee1824d6b98990016a0'/>
<id>urn:sha1:87476c057a60f3ab6fc16ee1824d6b98990016a0</id>
<content type='text'>
Regression from d702d7b335c0c9305e75131770c0ea739b70d813 which broke javascript build.

(cherry picked from commit 08cadc3d871f681ef1f951894345359a85ba190e)
</content>
</entry>
<entry>
<title>Fix various valgrind reported uninitialized variable uses</title>
<updated>2018-03-01T20:06:31Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-28T20:55:13Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=675899a521422a97835660b5a7b09dad851884d0'/>
<id>urn:sha1:675899a521422a97835660b5a7b09dad851884d0</id>
<content type='text'>
(cherry picked from commit d702d7b335c0c9305e75131770c0ea739b70d813)
</content>
</entry>
<entry>
<title>More reliably find mscorlib.dll on Linux</title>
<updated>2018-02-27T21:12:01Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-27T16:54:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3e931e258cf5645c65a4d77c29884796093c6306'/>
<id>urn:sha1:3e931e258cf5645c65a4d77c29884796093c6306</id>
<content type='text'>
(cherry picked from commit c094e90b2531b9ec5554dfc77c1fc613e02b87e5)
</content>
</entry>
<entry>
<title>Deprecate a typo for a new method introduced in 3.0.1</title>
<updated>2018-02-27T16:53:46Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-27T15:15:48Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7e5a374825a4af2a8c01abec11630195a318c410'/>
<id>urn:sha1:7e5a374825a4af2a8c01abec11630195a318c410</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Revert "fix spurious error messages during autocomplete and validate"</title>
<updated>2018-02-27T16:52:18Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-27T15:08:10Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=a850ebf352e9601d46ac116b5112e752a4717953'/>
<id>urn:sha1:a850ebf352e9601d46ac116b5112e752a4717953</id>
<content type='text'>
This reverts commit b7faa76485be1cfe368d24e4fe30adf252beedbe.

This causes a regression in 3.0.1. We haven't found a proper fix yet so
we're removing this from 3.0.2
</content>
</entry>
<entry>
<title>Revert "[Mono] Basis values now marshalled in the correct order."</title>
<updated>2018-02-27T16:52:18Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-27T15:00:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4e1d19b20ca405e3574f9fdcb49ec1333e618b2b'/>
<id>urn:sha1:4e1d19b20ca405e3574f9fdcb49ec1333e618b2b</id>
<content type='text'>
This reverts commit 9173819b71cb33709454299d03bd8b9cbaf9ba63.

The fixes for these issues aren't quite baked yet. Taking them out of
3.0.2
</content>
</entry>
<entry>
<title>Revert "The marshalling in was also incorrect."</title>
<updated>2018-02-27T16:52:18Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-27T14:59:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d7430ef0774a169bdb9be7f0c54586ec0b0c7d92'/>
<id>urn:sha1:d7430ef0774a169bdb9be7f0c54586ec0b0c7d92</id>
<content type='text'>
This reverts commit b6f958965be2024b1618aa96e6e5d3c772cab6cc.

The fixes for these issues aren't quite baked yet. Taking them out of
3.0.2
</content>
</entry>
<entry>
<title>doc: Update version string for 3.0.2</title>
<updated>2018-02-27T12:57:10Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-02-27T12:57:10Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=42e82b93776811f0606352c51c94101021f769b1'/>
<id>urn:sha1:42e82b93776811f0606352c51c94101021f769b1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Mono: Buildsystem improvements</title>
<updated>2018-02-27T10:35:19Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2018-01-12T21:44:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f6c65d9d15c8563fb6185ea8f5a244e3c65f9fef'/>
<id>urn:sha1:f6c65d9d15c8563fb6185ea8f5a244e3c65f9fef</id>
<content type='text'>
- Bundle with mscorlib.dll to avoid compatibilities issues
- Add build option 'mono_assemblies_output_dir' to specify the output directory where the assemblies will be copied to. '#bin' by default.

(cherry picked from commit a45697d8dfb3b8e6fb7817060d52b22802a7d45f)
</content>
</entry>
</feed>
