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<title>godot.git/modules, branch 2.0-beta</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/modules?h=2.0-beta</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/modules?h=2.0-beta'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2016-01-25T23:03:33Z</updated>
<entry>
<title>Merge pull request #3445 from akien-mga/master</title>
<updated>2016-01-25T23:03:33Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-25T23:03:33Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7af864f4673a27cf41e6904fcfc267fb0a017528'/>
<id>urn:sha1:7af864f4673a27cf41e6904fcfc267fb0a017528</id>
<content type='text'>
Add missing return for typeof() MethodInfo</content>
</entry>
<entry>
<title>Add missing return for typeof() MethodInfo</title>
<updated>2016-01-25T09:55:50Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2016-01-25T09:55:50Z</published>
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<id>urn:sha1:e38b797c97adda92792a1b461c97ce6e6481aca9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>can preload constants</title>
<updated>2016-01-24T22:45:11Z</updated>
<author>
<name>hondres</name>
</author>
<published>2016-01-24T22:45:11Z</published>
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<id>urn:sha1:56ce58d57cc9616978470b472ef04a356f288355</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-remove unnecesary error report, fixes #3361</title>
<updated>2016-01-23T18:36:03Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-23T18:36:03Z</published>
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<id>urn:sha1:de7fe2fced036154993376e245c694a03ef70172</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Removed GDScript "function" keyword</title>
<updated>2016-01-13T20:59:39Z</updated>
<author>
<name>Franklin Sobrinho</name>
</author>
<published>2016-01-13T20:59:39Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=0426806ebf6642de2a122a2ac8ecb3520cd2d8a4'/>
<id>urn:sha1:0426806ebf6642de2a122a2ac8ecb3520cd2d8a4</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Reworked how autoloads are load to make sure identifiers always exist, please check if this resolves bug #3156</title>
<updated>2016-01-13T11:27:14Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-13T11:27:14Z</published>
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<id>urn:sha1:5fca2bd4bc66b246eb331adef01e11858ba80e3c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Make Akien happy, fixes #3068</title>
<updated>2016-01-11T02:13:02Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-11T02:13:02Z</published>
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<id>urn:sha1:1a9c3a134df879e17c939156dfcddfdf283ac447</id>
<content type='text'>
(seems I wrote all the code, then forgot to use the enum...)
</content>
</entry>
<entry>
<title>Added missing onready token name</title>
<updated>2016-01-07T17:59:37Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2016-01-07T17:59:37Z</published>
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<id>urn:sha1:d50e8d2bad0dc043c72ede705a849cce1cf761ad</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fixed bug with default arguments in gdscript, closes #2024</title>
<updated>2016-01-04T00:11:11Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-04T00:11:11Z</published>
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<id>urn:sha1:cb39db0b02c2d69994e2cd523844a2a9d3087d85</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added var2bytes and bytes2var to convet any variable to bytes and back. Closes #2075</title>
<updated>2016-01-03T00:07:03Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2016-01-03T00:07:03Z</published>
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