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<title>godot.git/modules, branch 1.1-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/modules?h=1.1-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/modules?h=1.1-stable'/>
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<updated>2015-05-18T13:20:54Z</updated>
<entry>
<title>-Rename unexisting by nonexistant, closes #1940</title>
<updated>2015-05-18T13:20:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-18T13:20:54Z</published>
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<id>urn:sha1:e323cc050564fdb1b5cf81793d173cbd9483f55a</id>
<content type='text'>
-Added function to retrieve list of actions fron InputMap
</content>
</entry>
<entry>
<title>properly save external resources, fixes #1924</title>
<updated>2015-05-17T16:15:23Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-17T16:11:55Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e72717e3738ea7fe1a2a6c9447ad0090bdf297ec'/>
<id>urn:sha1:e72717e3738ea7fe1a2a6c9447ad0090bdf297ec</id>
<content type='text'>
added API to get scancode names to OS
</content>
</entry>
<entry>
<title>-bit slower execution in debug, but proper error reporting for get index and operators, fixes #1911</title>
<updated>2015-05-16T19:32:46Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-16T19:32:46Z</published>
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<id>urn:sha1:27cb75112ed3a6b98a1edfefe3c419fbe20d6337</id>
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</content>
</entry>
<entry>
<title>-Added prints() function, fixes #1132, #1859</title>
<updated>2015-05-09T21:09:58Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-05-09T21:09:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=65d48d6d39452e003381de7e2b0758f6580be197'/>
<id>urn:sha1:65d48d6d39452e003381de7e2b0758f6580be197</id>
<content type='text'>
-Tabs work inside built-in log window, fixes #1867
</content>
</entry>
<entry>
<title>made parser accept EOF after "pass", fixes #1488</title>
<updated>2015-04-26T23:28:41Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-26T23:28:41Z</published>
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<id>urn:sha1:f54ad9e086b96feb29794b183a40248d17e60411</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Changed Godot exit to be clean.</title>
<updated>2015-04-20T22:38:02Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-20T22:38:02Z</published>
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<id>urn:sha1:59154cccf9fcf814a21a2596993fb1b6777d3bb7</id>
<content type='text'>
-Added more debug information on memory cleanliness on exit (if run with -v)
-Fixed several memory leaks, fixes #1731, fixes #755
</content>
</entry>
<entry>
<title>-Throw error if setter and getter reference their member variable with self. , fixes #1685</title>
<updated>2015-04-18T20:55:04Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T20:55:04Z</published>
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</content>
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<entry>
<title>Merge branch 'master' of https://github.com/okamstudio/godot</title>
<updated>2015-04-18T19:18:59Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T19:18:59Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=170a9349d2f1b07d4562ac0992a0da59b9a28088'/>
<id>urn:sha1:170a9349d2f1b07d4562ac0992a0da59b9a28088</id>
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</content>
</entry>
<entry>
<title>-try to avoid errors when path using ".." is present in script include, fixes #1703</title>
<updated>2015-04-18T19:17:33Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T19:17:33Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4661a6e126f03efcb7b41196d2fca9c9564123c6'/>
<id>urn:sha1:4661a6e126f03efcb7b41196d2fca9c9564123c6</id>
<content type='text'>
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</entry>
<entry>
<title>Merge pull request #1667 from TheHX/fix_multiline_strings</title>
<updated>2015-04-18T17:45:15Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2015-04-18T17:45:15Z</published>
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<id>urn:sha1:e388d551b72edc2b88a864760418d0c4b86f2916</id>
<content type='text'>
Now the script editor highlight all lines of a multiline string</content>
</entry>
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