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<title>godot.git/modules/visual_script/visual_script_editor.h, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom?h=3.0-stable'/>
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<updated>2018-01-05T00:22:23Z</updated>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
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<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Create API to add and remove VisualScript custom nodes</title>
<updated>2017-11-15T19:13:13Z</updated>
<author>
<name>George Marques</name>
</author>
<published>2017-11-15T15:57:24Z</published>
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<id>urn:sha1:0284727e7bc6337ebcd98e61eacf0d095d74a094</id>
<content type='text'>
This makes a VisualScriptEditor singleton, which gives plugins the
ability to register their own custom nodes. Those will be available for
insertion in the Visual Script editor, under the "Custom Nodes"
category.
</content>
</entry>
<entry>
<title>Improved VS node coloring</title>
<updated>2017-09-12T18:16:47Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-09-08T19:41:44Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=60f054d3acf5d629bc3ce0f10d7ead8f9c10f973'/>
<id>urn:sha1:60f054d3acf5d629bc3ce0f10d7ead8f9c10f973</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Many fixes to visual script, changed virtuals override for a proper selector.</title>
<updated>2017-09-12T10:58:54Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-09-12T10:58:18Z</published>
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<id>urn:sha1:1c5376ae5951a4e47b972244cd2ec47760469b0c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
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<id>urn:sha1:bd282ff43f23fe845f29a3e25c8efc01bd65ffb0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>VisualScriptEditor: Remove Node when canceling PropertySelector.</title>
<updated>2017-08-22T19:56:18Z</updated>
<author>
<name>Andreas Haas</name>
</author>
<published>2017-08-22T19:55:50Z</published>
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<id>urn:sha1:927fb9d793bdec732ffadb7b71ca2a2013500e72</id>
<content type='text'>
</content>
</entry>
<entry>
<title>-Many fixes to VisualScript, fixed property names, etc.</title>
<updated>2017-07-01T00:35:05Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-07-01T00:30:17Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=2a3e00c8c7e6f997b12864755a3df3b9bd3cca05'/>
<id>urn:sha1:2a3e00c8c7e6f997b12864755a3df3b9bd3cca05</id>
<content type='text'>
-Added ability to set/get a field in GetSet, as well as assignment ops
-Added a Select node
-Fixed update bugs related to variable list and exported properties, closes #9458
</content>
</entry>
<entry>
<title>Added members overview</title>
<updated>2017-05-29T11:56:33Z</updated>
<author>
<name>Paulb23</name>
</author>
<published>2017-05-28T14:20:38Z</published>
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<id>urn:sha1:a4e222ae7106ec56db88f5a64bb72b5e4ba1e792</id>
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</content>
</entry>
<entry>
<title>Removal of InputEvent as built-in Variant type..</title>
<updated>2017-05-20T20:05:38Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-05-20T15:38:03Z</published>
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<id>urn:sha1:5b3709d3096df737b8bb2344446be818b0389bfe</id>
<content type='text'>
this might cause bugs I haven't found yet..
</content>
</entry>
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