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<title>godot.git/modules/visual_script/visual_script_editor.cpp, branch 3.0-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/modules/visual_script/visual_script_editor.cpp?h=3.0-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/modules/visual_script/visual_script_editor.cpp?h=3.0-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-01-15T21:19:54Z</updated>
<entry>
<title>Make sure PropertyHint matches in the VisualScript editor.</title>
<updated>2018-01-15T21:19:54Z</updated>
<author>
<name>K. S. Ernest (iFire) Lee</name>
</author>
<published>2018-01-13T17:13:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=ef1c26a9a5882e7d1b8027958eec6fcc82a46c44'/>
<id>urn:sha1:ef1c26a9a5882e7d1b8027958eec6fcc82a46c44</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add missing copyright headers and fix formatting</title>
<updated>2018-01-05T00:22:23Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-04T23:50:27Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e4213e66b2dd8f5a87d8cf5015ac83ba3143279d'/>
<id>urn:sha1:e4213e66b2dd8f5a87d8cf5015ac83ba3143279d</id>
<content type='text'>
Using `misc/scripts/fix_headers.py` on all Godot files.
Some missing header guards were added, and the header inclusion order
was fixed in the Bullet module.
</content>
</entry>
<entry>
<title>Update copyright statements to 2018</title>
<updated>2018-01-01T13:40:47Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2018-01-01T13:40:08Z</published>
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<id>urn:sha1:b50a9114b105dafafdda8248a38653bca314a6f3</id>
<content type='text'>
Happy new year to the wonderful Godot community!
</content>
</entry>
<entry>
<title>Merge pull request #14754 from willnationsdev/dictionary-copy</title>
<updated>2017-12-17T22:58:59Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-12-17T22:58:59Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=e83c50293929a0170af87d3c10318f400ceee07d'/>
<id>urn:sha1:e83c50293929a0170af87d3c10318f400ceee07d</id>
<content type='text'>
Added 'duplicate' function for Dictionary in C++ and API.</content>
</entry>
<entry>
<title>Dictionary::copy -&gt; ::duplicate</title>
<updated>2017-12-17T22:07:15Z</updated>
<author>
<name>Will Nations</name>
</author>
<published>2017-12-17T22:07:15Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f19fc83546f0557054816bfcd2e5342c82cf54c9'/>
<id>urn:sha1:f19fc83546f0557054816bfcd2e5342c82cf54c9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Now every variant type has its icon.</title>
<updated>2017-12-17T20:06:11Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-12-17T20:04:59Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c8c280a68a3f9f513ba4d61f32e6a9c775728dc2'/>
<id>urn:sha1:c8c280a68a3f9f513ba4d61f32e6a9c775728dc2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>General use Variant type icons, plus other icon updates.</title>
<updated>2017-12-17T19:19:09Z</updated>
<author>
<name>Daniel J. Ramirez</name>
</author>
<published>2017-12-17T18:07:35Z</published>
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<id>urn:sha1:756c033adb9763de106663492bd7bdcccf808b7f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,</title>
<updated>2017-11-25T03:09:40Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-11-25T03:07:54Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=bc2e8d99e5ae0dbd69e712cc71da3033f5f30139'/>
<id>urn:sha1:bc2e8d99e5ae0dbd69e712cc71da3033f5f30139</id>
<content type='text'>
leading to unnecesary copy on writes and reduced performance.
</content>
</entry>
<entry>
<title>Merge pull request #11933 from cxong/master</title>
<updated>2017-11-21T17:25:09Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-11-21T17:25:09Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=30dadb12281924ccb59efc8df4b3b9ee68c6e3a4'/>
<id>urn:sha1:30dadb12281924ccb59efc8df4b3b9ee68c6e3a4</id>
<content type='text'>
Use "Command" instead of "Meta" for macOS (#1619)</content>
</entry>
<entry>
<title>Rename Rect3 to AABB.</title>
<updated>2017-11-17T16:01:41Z</updated>
<author>
<name>Ferenc Arn</name>
</author>
<published>2017-11-17T02:09:00Z</published>
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<id>urn:sha1:d28763a4c1792dc00fde3d151eaea54f9cf2b8a9</id>
<content type='text'>
Fixes #12973.
</content>
</entry>
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