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<title>godot.git/modules/tinyexr/SCsub, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
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<updated>2017-05-27T01:31:32Z</updated>
<entry>
<title>-Added EXR supprot for HDR (no BC6 compression yet though)</title>
<updated>2017-05-27T01:31:32Z</updated>
<author>
<name>Juan Linietsky</name>
</author>
<published>2017-05-27T00:49:49Z</published>
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<content type='text'>
-Improvements to texture importer
-Proper detection of S3TC compression modes, and added all modes to Image
-Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
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