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<title>godot.git/modules/regex, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org
</subtitle>
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<updated>2017-09-25T18:36:30Z</updated>
<entry>
<title>Use BoolVariable for third-party options.</title>
<updated>2017-09-25T18:36:30Z</updated>
<author>
<name>Elliott Sales de Andrade</name>
</author>
<published>2017-09-25T04:22:58Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Renamed function arguments to keep them consistent between declaration and implementation</title>
<updated>2017-09-14T17:49:15Z</updated>
<author>
<name>Wilson E. Alvarez</name>
</author>
<published>2017-09-14T17:49:11Z</published>
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<id>urn:sha1:072e379ffe7f0d8adc2ac0eb700abfd7c27d8278</id>
<content type='text'>
</content>
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<entry>
<title>Merge pull request #10846 from hpvb/fix-sign-compare</title>
<updated>2017-09-01T19:52:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-09-01T19:52:55Z</published>
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<content type='text'>
Fix signed and unsigned comparisons</content>
</entry>
<entry>
<title>Disabled PCRE-JIT in HTML5. Fixes #10834</title>
<updated>2017-09-01T10:33:04Z</updated>
<author>
<name>Zher Huei Lee</name>
</author>
<published>2017-09-01T10:33:04Z</published>
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<content type='text'>
</content>
</entry>
<entry>
<title>Fix signed and unsigned comparisons</title>
<updated>2017-09-01T06:13:12Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2017-08-31T21:30:35Z</published>
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<id>urn:sha1:f9467ec1ea6c0dac2ea513b7dfe58d0349788e02</id>
<content type='text'>
The first in my quest to make Godot 3.x compile with -Werror on GCC7
</content>
</entry>
<entry>
<title>Merge pull request #10148 from leezh/pcre2</title>
<updated>2017-08-31T09:56:19Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-31T09:56:19Z</published>
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<id>urn:sha1:0cee288c1147f0f719682c544ea21b13faddf347</id>
<content type='text'>
Replacement of internal RegEx with PCRE2</content>
</entry>
<entry>
<title>Use HTTPS URL for Godot's website in the headers</title>
<updated>2017-08-27T12:16:55Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-08-27T12:16:55Z</published>
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<content type='text'>
</content>
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<entry>
<title>Replacement of internal RegEx with PCRE2</title>
<updated>2017-08-19T11:29:14Z</updated>
<author>
<name>Zher Huei Lee</name>
</author>
<published>2017-08-07T15:13:15Z</published>
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<content type='text'>
The pattern and replacement matching behaviour has been changed purely
due to the nature of switching to a standards-compliant library.

One mistake in the previous behaviour was that named groups didn't have
a number. This has been corrected.

As names are actually just an alias of numbered groups,
RegExMatch::get_name_dict() is now get_names() and is a dict
referring to the group number it represents.

Duplicate names are enabled and the with the first matching instance
used.

Due the lack of a suitable equivalent in PCRE2, RegExMatch::expand() was
removed.
</content>
</entry>
<entry>
<title>Removes type information from method binds</title>
<updated>2017-08-10T05:17:50Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2017-08-09T11:19:41Z</published>
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<id>urn:sha1:2f290038d63b55e6ce40296602f36bc98ab26015</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Revert "Revert "Fixed RegEx::search missing return type hint""</title>
<updated>2017-06-26T20:38:11Z</updated>
<author>
<name>Rémi Verschelde</name>
</author>
<published>2017-06-26T20:38:11Z</published>
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