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<title>godot.git/modules/recast, branch master</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/modules/recast?h=master</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/modules/recast?h=master'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2017-09-25T18:36:30Z</updated>
<entry>
<title>Use BoolVariable for third-party options.</title>
<updated>2017-09-25T18:36:30Z</updated>
<author>
<name>Elliott Sales de Andrade</name>
</author>
<published>2017-09-25T04:22:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=45a9a680a3cf54d4f43c46c3ec43a108ee62b834'/>
<id>urn:sha1:45a9a680a3cf54d4f43c46c3ec43a108ee62b834</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Do not compile Recast for Android</title>
<updated>2017-09-20T05:57:33Z</updated>
<author>
<name>Ruslan Mustakov</name>
</author>
<published>2017-09-20T05:57:33Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=52cb4ec232c751808625e76445d776c53791bbe1'/>
<id>urn:sha1:52cb4ec232c751808625e76445d776c53791bbe1</id>
<content type='text'>
At least this makes Godot compile for Android until there is a better
solution.
</content>
</entry>
<entry>
<title>Recast integration.</title>
<updated>2017-09-04T20:41:57Z</updated>
<author>
<name>Saracen</name>
</author>
<published>2017-02-28T12:10:29Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=92e77d5ff2a74612deb0375d31242e8c529d9b87'/>
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