<feed xmlns='http://www.w3.org/2005/Atom'>
<title>godot.git/modules/mono, branch 3.0.2-stable</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
<id>https://git.neuromancer.sk/godot.git/atom/modules/mono?h=3.0.2-stable</id>
<link rel='self' href='https://git.neuromancer.sk/godot.git/atom/modules/mono?h=3.0.2-stable'/>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/'/>
<updated>2018-02-27T21:12:01Z</updated>
<entry>
<title>More reliably find mscorlib.dll on Linux</title>
<updated>2018-02-27T21:12:01Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-27T16:54:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=3e931e258cf5645c65a4d77c29884796093c6306'/>
<id>urn:sha1:3e931e258cf5645c65a4d77c29884796093c6306</id>
<content type='text'>
(cherry picked from commit c094e90b2531b9ec5554dfc77c1fc613e02b87e5)
</content>
</entry>
<entry>
<title>Deprecate a typo for a new method introduced in 3.0.1</title>
<updated>2018-02-27T16:53:46Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-27T15:15:48Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=7e5a374825a4af2a8c01abec11630195a318c410'/>
<id>urn:sha1:7e5a374825a4af2a8c01abec11630195a318c410</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Revert "[Mono] Basis values now marshalled in the correct order."</title>
<updated>2018-02-27T16:52:18Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-27T15:00:41Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=4e1d19b20ca405e3574f9fdcb49ec1333e618b2b'/>
<id>urn:sha1:4e1d19b20ca405e3574f9fdcb49ec1333e618b2b</id>
<content type='text'>
This reverts commit 9173819b71cb33709454299d03bd8b9cbaf9ba63.

The fixes for these issues aren't quite baked yet. Taking them out of
3.0.2
</content>
</entry>
<entry>
<title>Revert "The marshalling in was also incorrect."</title>
<updated>2018-02-27T16:52:18Z</updated>
<author>
<name>Hein-Pieter van Braam</name>
</author>
<published>2018-02-27T14:59:35Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=d7430ef0774a169bdb9be7f0c54586ec0b0c7d92'/>
<id>urn:sha1:d7430ef0774a169bdb9be7f0c54586ec0b0c7d92</id>
<content type='text'>
This reverts commit b6f958965be2024b1618aa96e6e5d3c772cab6cc.

The fixes for these issues aren't quite baked yet. Taking them out of
3.0.2
</content>
</entry>
<entry>
<title>Mono: Buildsystem improvements</title>
<updated>2018-02-27T10:35:19Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2018-01-12T21:44:22Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=f6c65d9d15c8563fb6185ea8f5a244e3c65f9fef'/>
<id>urn:sha1:f6c65d9d15c8563fb6185ea8f5a244e3c65f9fef</id>
<content type='text'>
- Bundle with mscorlib.dll to avoid compatibilities issues
- Add build option 'mono_assemblies_output_dir' to specify the output directory where the assemblies will be copied to. '#bin' by default.

(cherry picked from commit a45697d8dfb3b8e6fb7817060d52b22802a7d45f)
</content>
</entry>
<entry>
<title>fix release builds with mono</title>
<updated>2018-02-27T10:34:52Z</updated>
<author>
<name>Michele Valente</name>
</author>
<published>2018-02-18T21:47:43Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=990bddcf3662292c7466a817d2e89cb4b942c930'/>
<id>urn:sha1:990bddcf3662292c7466a817d2e89cb4b942c930</id>
<content type='text'>
"_signals" and "signals_invalidated" were moved out of the
"TOOLS_ENABLED" directive. Updated also the two "update_signals" and
"_update_signals" methods so it makes sense.

(cherry picked from commit 3c7d9001bc9591368d743e9bd6cc29a74c7bddd5)
</content>
</entry>
<entry>
<title>fix build error when compiling with mono, tools=no, target=release</title>
<updated>2018-02-27T10:25:10Z</updated>
<author>
<name>Paul Joannon</name>
</author>
<published>2018-02-27T09:36:58Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=87242c7b9292b83b1ecc546cb5f93ce511aa8645'/>
<id>urn:sha1:87242c7b9292b83b1ecc546cb5f93ce511aa8645</id>
<content type='text'>
change TTR to RTR in `print_unhandled_exception`

(cherry picked from commit 90a705d67102c30083d91cff47f35300eb5049a9)
</content>
</entry>
<entry>
<title>[mono] get stacktraces for all inner exceptions</title>
<updated>2018-02-26T22:55:13Z</updated>
<author>
<name>Paul Joannon</name>
</author>
<published>2018-02-24T15:36:48Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=58a7d78c2272169b9ba4568c60290940ab36b4a0'/>
<id>urn:sha1:58a7d78c2272169b9ba4568c60290940ab36b4a0</id>
<content type='text'>
(cherry picked from commit 89af6c2cd7b6f8ebbed12085384441a3480b2846)
</content>
</entry>
<entry>
<title>Mono: Fix bindings for parameters in vararg methods</title>
<updated>2018-02-26T22:54:32Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2018-02-24T19:03:16Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=c0386f0124e1e14f8c9d84deb0ffbf79011c40d7'/>
<id>urn:sha1:c0386f0124e1e14f8c9d84deb0ffbf79011c40d7</id>
<content type='text'>
(cherry picked from commit 0c828581218b1f4694d4a6988b98ee2378163739)
</content>
</entry>
<entry>
<title>The marshalling in was also incorrect.</title>
<updated>2018-02-26T21:45:53Z</updated>
<author>
<name>Nathan Warden</name>
</author>
<published>2018-02-26T15:01:21Z</published>
<link rel='alternate' type='text/html' href='https://git.neuromancer.sk/godot.git/commit/?id=b6f958965be2024b1618aa96e6e5d3c772cab6cc'/>
<id>urn:sha1:b6f958965be2024b1618aa96e6e5d3c772cab6cc</id>
<content type='text'>
(cherry picked from commit 60daa9d7183afa9aebde022d6fb14a2b21fbbd9b)
</content>
</entry>
</feed>
