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<title>godot.git/modules/mono/mono_gd, branch mirror</title>
<subtitle>Godot Engine – Multi-platform 2D and 3D game engine https://godotengine.org</subtitle>
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<updated>2018-06-05T20:14:32Z</updated>
<entry>
<title>Mono: Null checks when marshaling from MonoArray* and managed Dictionary</title>
<updated>2018-06-05T20:14:32Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2018-06-05T20:14:32Z</published>
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<entry>
<title>New sync keywords in GDScript, NativeScript, Mono</title>
<updated>2018-05-29T18:26:41Z</updated>
<author>
<name>Fabio Alessandrelli</name>
</author>
<published>2018-05-26T08:30:36Z</published>
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<entry>
<title>Revert "RPCMode refactor, more sync modes"</title>
<updated>2018-05-29T09:47:52Z</updated>
<author>
<name>Max Hilbrunner</name>
</author>
<published>2018-05-29T09:47:52Z</published>
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<entry>
<title>Merge pull request #19021 from Faless/rpc_sync_fix</title>
<updated>2018-05-29T07:44:03Z</updated>
<author>
<name>Max Hilbrunner</name>
</author>
<published>2018-05-29T07:44:03Z</published>
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RPCMode refactor, more sync modes</content>
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<entry>
<title>Mono: Fix MonoImage filename being set to an invalid path</title>
<updated>2018-05-27T15:15:41Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2018-05-27T15:15:41Z</published>
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<entry>
<title>New sync keywords in GDScript, NativeScript, Mono</title>
<updated>2018-05-26T08:49:33Z</updated>
<author>
<name>Fabio Alessandrelli</name>
</author>
<published>2018-05-26T08:30:36Z</published>
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</content>
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<entry>
<title>Reduce allocations when converting mono arrays to pool arrays</title>
<updated>2018-05-21T01:18:06Z</updated>
<author>
<name>Carter Anderson</name>
</author>
<published>2018-05-21T01:15:53Z</published>
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<entry>
<title>Fix mono basis GetEuler bug and marshalling/unmarshalling</title>
<updated>2018-03-24T20:45:11Z</updated>
<author>
<name>Carter Anderson</name>
</author>
<published>2018-03-08T02:49:28Z</published>
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<entry>
<title>Merge pull request #17619 from neikeq/mono-runtime-main-args</title>
<updated>2018-03-18T22:16:44Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2018-03-18T22:16:44Z</published>
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Mono: Runtime main args and assembly search fixes</content>
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<entry>
<title>Mono: Runtime main args and assembly search fixes</title>
<updated>2018-03-18T22:07:04Z</updated>
<author>
<name>Ignacio Etcheverry</name>
</author>
<published>2018-03-18T22:02:06Z</published>
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- Setup runtime main args during initialization. This must be done manually by embedders who do not call mono_runtime_run_main. Fixes NullReferenceException in System.Environment.
- Continue to search the assembly in the rest of the search locations if loading it from one of them failed.
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